I would previously would have thought that FFXI's problem was its obvious stagnent nature. I was gone from the game for roughly 2 years. I came back to find that the gear that was "good" gear when I left, was STILL good gear. Its like the game hadn't progressed at all. Sure, some new gear had been introduced, but it wasn't monumental by any means at all. FFXI's player base has however remained pretty consistent. The numbers arent really down, not all that significant at least.
Now, lets take a lesson from WoW. Lets say you've got a lvl 60 toon, all decked out in 'epic' gear. The best of the best. WoW released an expansion upping the lvl cap to 70. All the sudden, your PIMP lvl 60 gear is mediocre compared to the average lvl 62 gear, not to mention how obserdly pathetic compared to the new 'epic' lvl 70 gear.
Since the release of WoW's expansion, their numbers have dropped DRAMATICALLY.
Who knows, maybe SE sorta half-way knows what they're doing.
One thing I do have to say is completely retarded of them however, is that they dont actually release expansions as expansions. They release something for you to buy......but you dont actually get what you paid for until a year or more after the fact. That is completely retarded and needs to change...if they ever make another expansion.
I've decided my problem isn't with FFXI specifically, but with MMO's in general. Its pretty much impossible to walk away saying that i "beat" that game. End game is and forever will be disgustingly monotonous and with out true 'end'. I'll keep playing FFXI for now cause of the RL friends i have that also play, but i doubt i'll ever really get into another. (unless by some miracle they make an MMO based in the world of FF7, i'd be all over that, haha)
:slightly off topic, isn't SE's new MMO gonna be based in the world of FF12? wow that game sucked. leave it up to SE to take a shity solo game that felt like an MMO and acted like an MMO, make it work as an MMO and sell it:
sorry for being all long-winded, peace.
WoW's problem is their release of crap so much better that it makes all the time/effort put into old stuff a 100% waste of time with every new expansion.
Getting that out of the way, FFXI's big problem is their release of crap is always not even remotely close (or once in a blue moon, very barely better) than things that have already been out for a long time and/or aren't all that difficult to get. The best they typically do is raise the quality of their mediocre gear rather than really ever adding gear that's actually debatably better than old bests.
I love FFXI and I miss playing out, though I do wish they'd fix the drop rates and maybe add gear that makes for some kind of competition towards other gear.
QFT.... Never again after this.
Well all mmorpg are time sinks, some more then others. Though you do have to remember this is SE first MMO if they made a second I'm sure they would correct the little flaws they have. FFXI is still a pioneer in it style. Yet what sets them apart is also there flaw. FFXI is the only multi console mmo in fact might be the only multi console server game period. However with doing that they have to keep compatible with there lowest quality machine (the ps2.) The way the game design it would be near impossible to raise the lvl cap without destroying certain jobs and making mobs that was challenging, child's play.. Again you are looking at this game the wrong way. It was never the game play that changed, it was the story. I'm sorry, but if you here for just the gear you picked the wrong game. Final Fanasy was always about the story. At times yes they been a bit slow, and yes the gear don't evolve much, but it kind of hard to do that if you can not go past level 75.heh yeah, only if i know a few rl friends and good ones at that will i ever play another after ffxi...seriously too much of a sink.
I would previously would have thought that FFXI's problem was its obvious stagnent nature. I was gone from the game for roughly 2 years. I came back to find that the gear that was "good" gear when I left, was STILL good gear. Its like the game hadn't progressed at all. Sure, some new gear had been introduced, but it wasn't monumental by any means at all. FFXI's player base has however remained pretty consistent. The numbers arent really down, not all that significant at least.
Now, lets take a lesson from WoW. Lets say you've got a lvl 60 toon, all decked out in 'epic' gear. The best of the best. WoW released an expansion upping the lvl cap to 70. All the sudden, your PIMP lvl 60 gear is mediocre compared to the average lvl 62 gear, not to mention how obserdly pathetic compared to the new 'epic' lvl 70 gear.
Since the release of WoW's expansion, their numbers have dropped DRAMATICALLY.
Who knows, maybe SE sorta half-way knows what they're doing.
Well all mmorpg are time sinks, some more then others. Though you do have to remember this is SE first MMO if they made a second I'm sure they would correct the little flaws they have. FFXI is still a pioneer in it style. Yet what sets them apart is also there flaw. FFXI is the only multi console mmo in fact might be the only multi console server game period. However with doing that they have to keep compatible with there lowest quality machine (the ps2.) The way the game design it would be near impossible to raise the lvl cap without destroying certain jobs and making mobs that was challenging, child's play.. Again you are looking at this game the wrong way. It was never the game play that changed, it was the story. I'm sorry, but if you here for just the gear you picked the wrong game. Final Fanasy was always about the story. At times yes they been a bit slow, and yes the gear don't evolve much, but it kind of hard to do that if you can not go past level 75.
1. FFXI becomes stagnant. WoW ultimately wastes your effort. Getting anything in either game is ultimately pointless.
Why not just make certain gear thats r/e upgradable? ie. you need to have Zenith Mitts (or whatever) first and use it as part of a recipe to make something better? You would still have to get said gear from gods, hnm, Sea, whatever first, then upgrade it. Maybe lower the lvl to use said gear a smidge (2-5 levels)and then make the upgraded gear lvl 75 only? This could do away with the de-valuation (yes a new word, I should copyright it asap) of already standing gear, couldnt it? Tack in some new quests or NMS to kill to get the other items needed to upgrade and Viola', FFXI has become fresh and new again. Couldnt this work in theory?
Well yes fun is the ultimate goal. However while old friends may leave there always a lot more that stay.I didn't really pick it for gear, I picked because I thought it would be fun. Friends make FFXI more fun when most of them leave then you tend to have less fun. If I wanted to play by myself I wouldn't have bought a game to put 14.95 into every month and just bought a regular game.
I agree with that is some token. SE is still trying to there version of this game. The problem is the player base don't know what the vision is. SE needs to start letting some the cats out of the bag, and stop talking in riddle like that world turning AV video.It sounds suspiciously like SE tried that with AF+1
that in turn sounds like SE has been trying to unstagnate us but thanks to them not knowing how the game is played they failed horribly for some jobs and unsheathed massive win for others.
Isn't this also sort of how the Salvage gear works? I haven't done Salvage yet, though it looks like a blast.
You as a player, are forced to take breaks from this game/server. Be it a few days, weeks or months. Or you won't survive to see the end.
Why not just make certain gear thats r/e upgradable? ie. you need to have Zenith Mitts (or whatever) first and use it as part of a recipe to make something better? You would still have to get said gear from gods, hnm, Sea, whatever first, then upgrade it. Maybe lower the lvl to use said gear a smidge (2-5 levels)and then make the upgraded gear lvl 75 only? This could do away with the de-valuation (yes a new word, I should copyright it asap) of already standing gear, couldnt it? Tack in some new quests or NMS to kill to get the other items needed to upgrade and Viola', FFXI has become fresh and new again. Couldnt this work in theory?
p.s.- Trindel, devaluation is already a word, sorry.
http://www.mmogchart.com/Chart1.html
Googled that shit up. Laffo at WoW dominating everything. YOU'RE ALMOST THERE RUNESCAPE. JUST ANOTHER 8,750,000 OR SO TO GO. Look at that stagnant 500,000 for FFXI. That shows some true dedicated weeaboos at work. STACKIN DAT PAPER. FARMIN SKY FOR ANOTHA YEAR OR TWO MORE. WADDUP BROTHA.