thank you firestreak... thank you.... lol great post
Firestreak said:There is a balance. It's what you agree to when you join the linkshell.
When I say I expect you to come for 18 hakutaku runs if you want to join my run, you come for 18 hakutaku runs. If this is unacceptable, then...
...DO NOT JOIN.
This is not a difficult concept. You are unwilling to spend 10 hours at this event? DO NOT JOIN.
By me telling you, this event will take 10 hours, we are going to get everyone a hat, don't sign up if you can't stay til the end... by signing up, you are agreeing to that.
Now I'm not talking about people who do endgame for fun. There are those people out there. And there are events out there just done for fun. Mostly these are events done just once for the purposes of doing them.
However to get all your sky gear requires basically a week of farming for an entire linkshell. If you aren't willing to farm for people who are farming for you...
DO NOT JOIN.
Let me focus on this for a minute.
First off most endgame gear is ex/rare.
Secondly, just because an item is in fact now theirs, does not excuse a person from obligation. By joining a sky shell, by accepting gear, you are agreeing that you are there for the people who were there for you. That's the point of a freaking linkshell! They help you, you help them. If a person gets what they want and doesn't furfil their end of the bargain, all they are is a thief. They stole everyone's time.
I'm not saying you're a slave forever. I'm saying... around 30 people were needed to get your gear? Your obligation is around 30 people get their sky gear that you helped farm for. I'm not saying you're a slave til the end of time... I'm saying what you get out and put in should be equal.
If the general community felt what you think is acceptable should be the standard, all our linkshells would need to operate very differently. Abjurations would have to be thrown out as opposed to given to people in order to keep them in the shell until they already paid all their dues. Osodes would have to be stored on mules until people worked off all the linkshell demands of the recipiant. Perhaps all Osodes would be sold at Batallia and people would have to make enough gil to buy their own osode there.(not a bad idea)
CubsWoo said:A leader who expects his members to devote what amounts to a full day to that one task is going to find himself out of a member base soon. In a pickup group, of course I'm not going to join - because that kind of venture is doomed to failure. And if a LS leader is demanding 10 hours of compliance under the pretext that it won't implode around hour 5 or 6 and people will walk away unhappy (which is never guaranteed not to happen) or else you're 'disloyal,' well, shit, I'd rather go pay a pickup group and not get my DKP for the day.
CubsWoo said:How often does a fresh Sky recruit get gear of any value within the first week or 2 of joining? Not often. Maybe some castoffs that nobody in the alliance wants, or 1/18th of that V. Claw split. There's always someone who still needs a piece of gear, and when you start at the back of the line in a shell and work your way to the front - doesn't that venture that everyone else was, at the beginning, in front of you, and that means the obligation is filled? How many topics were made about people quitting LSs because 6, 9, 12 months of service still didn't mean you 'deserved' that Osode?
Gear should be a reward, not a way to keep a member hostage.
CubsWoo said:Rare/ex is another problem. I'd much rather spend, let's say 40 hours farming/crafting and buy myself an Abjuration or an Osode instead of taking those 40 hours (likely 3 or 4 times that) running around Sky or Sea or sitting in Aery stressed out about pops and drops.
1 reason why NA ls's get o w n e d over and over again.And that is leaders thinking they have the right to own everything n then bail on people just because they are leaders.On the other hand jp ls's work on a ls as a whole.Big difference!!.Ji the Great said:This is not a rant it’s just an eye opener,
It is very obvious that only one NA LS kills Wyrms consistently on our server, anyone ever ask themselves why? The reason: NA LSs on our server never grow strong enough, mainly due to the following:
Greed: We all have been in or witnessed many examples of this within LSs on our server. It is the fault of both Ldrs and members, mostly Ldrs in my opinion; I think the mentality of many NAs is “I want to be the first to do/have [agenda/item here]”, this mentality completely disregards strengthening the LS and puts an emphasis on individuality. An example of this is Relic weapons, if everyone in a In-house/Outside Dynamis LS is trying to upgrade their weapon at the same time it will take forever to see one NA relic (Congrats Kisada btw)
Loyalty: Most NAs just don’t have it; they are not willing to stick around and help develop a shell. Players would rather leave and go to an established shell with a large wait line on items, the end result of that scenario is bitterness (70% of the time) and in the long run that person will become disgruntle and opt to form their own LS.
The FFXI linkshell model could be improved, but the bottom line is if things are not fair members will leave and when they leave, your shell is down one member… sure you can recruit and train someone new, but more will leave. This process stagnates your shell’s evolution and eventually diminishes all hope and faith, making the experience in your LS mundane and lifeless. This cycle will continue until things change, people will keep getting burnt and eventually leaving.
Thanks for reading; hopefully this sheds some light on our server’s imbalance
My apologies for the rant (I didn’t mean to I swear >.<)
Firestreak said:Don't focus on the 10 hours being condensed into 1 day on my example. It could just as easily be 5 hours saturday and then 5 hours sunday.
If you'd rather pay people to help you get your gear than exchange help for help, then go ahead. Yet again, you're not agreeing to the terms of the alliance in the first place. No one is saying you are required to join an 18 man Hakutaku alliance nor are they saying you're wrong to get it another way or not at all.
What's wrong is agreeing to those terms and then not holding your end of the bargain once there is no way to make you. Stealing from people is a big "no no" but casually taking off with endgame items from LSs when you agreed beforehand to stay has become almost a standard.
People who come in, do their 6 months and then leave having earned there gear don't really help or hurt the situation. Of course if you have people in that shell who sped it up from however long it would have taken cause they are there just to help, that means to be "even" you have to go a bit past when you have your gear.
The fact that you see it easier to make gil to hire someone else than do the chore yourself shows that they are either incredibly stupid, giving you scraps when they're after something better, or they are just addicted to killing whatever you want and they're doing it for fun.
That or you're just so much better at making gil than everyone else that doing anything except making gil all day long while youi're on FF is a waste of your time.
Actually, the reason why they don't move past sky is mainly because of people getting gear and leaving or getting gear and quitting the game. It's because they can't leave sky because they're in a perpetual "state of gear." They get to a certain level and the flow of gear into the members of the LS is the same as the gear leaving when people jump ship/quit. They don't have the gear or the teamwork to do other things, so they're pidgeon-holed into doing sky until the shell breaks. That can lead to frustration in the older members, who want to do something new, but can't because so many people have quit and they have to bring the newer members up to the level of gear as the people who left.CubsWoo said:The problem here is: What benefit does 'improving the situation' do for the average player? If your Sky LS can beat Kirin, all you're going to 'improve' is your Kirin time. Sure, given enough time/gear upgrades, that LS might move on to bigger things, but how many do? How many LSs out there stick to Sky instead of Wyrms and Sea because the Sky loot is better?
CubsWoo said:The problem comes in when the terms change midstream. Multiple people I've known have been told one thing when they enter an endgame shell and then, when their turn comes, get told the system or the plans have shifted and now they've got to wait another month. If you're going to have people agree to the terms, make sure those terms stay solid. I'll spend 10 hours down in DoR if I'm going to absolutely get a chance for a hat. But if hour 6 comes and the leader calls it short (regardless of reason) it's the leader who should eat the blame. Having problems with members getting items and leaving? Recruit better.
The problem here is: What benefit does 'improving the situation' do for the average player? If your Sky LS can beat Kirin, all you're going to 'improve' is your Kirin time. Sure, given enough time/gear upgrades, that LS might move on to bigger things, but how many do? How many LSs out there stick to Sky instead of Wyrms and Sea because the Sky loot is better?
I'm not saying it's wrong to stick around a LS and help out. A lot of people don't mind. But can you blame someone for not wanting to do the same 13 Sky NMs week-in, week-out, when their only reward is a cut of the gil drop?
It's not that. Since day 1 I've found camping in general terribly boring. I can think, just off the top of my head, two dozen ways to go out and do something I find fun and make gil at the same time. I can take my other account out with my girlfriend and have fun plus make XP and gil. In Sky, there's X pop mobs, X gods, 1 Kirin, and pretty much the same tactics every time. And I'd do it without her, since she's pretty much the same as I am when it comes to camping.
I've accepted that I'll probably never get an Osode. Never see a Ridill for my upstart WAR. And I'm ok with that. It's not that I don't think I could work past my dislike of running Sky/3 Kings for 6-9 months to get that gear - it's just that I don't want to.
CubsWoo said:So we have an unbreakable circle - the old players blame the new players for leaving after they get their gear, the new players blame the old players for not doing anything new.
Bajaratt said:Actually, the reason why they don't move past sky is mainly because of people getting gear and leaving or getting gear and quitting the game. It's because they can't leave sky because they're in a perpetual "state of gear." They get to a certain level and the flow of gear into the members of the LS is the same as the gear leaving when people jump ship/quit. They don't have the gear or the teamwork to do other things, so they're pidgeon-holed into doing sky until the shell breaks. That can lead to frustration in the older members, who want to do something new, but can't because so many people have quit and they have to bring the newer members up to the level of gear as the people who left.
Firestreak said:Also, it's funny how people talk about Japanese shells and how the think they are so much more fair than NA. They have people doing multiple limbus runs simultaneously so that their leaders can get a full set of Homan immediately before anyone can even get another piece. But hell... at least they stay in the shell.
I didn´t read the entire thread yet, only got to Ele´s post, but here´s the long and short of it:Elemmire said:I've known this, said it, and seen it not changing. I don't expect it to change anytime soon. There's a reason so many people wanna leave this server to another.
Sculli said:Be the change you want to see in the game world.
Well, I don´t know about AIDS, Global Warming I know a little bit about as they actually pay me to work on things that pertain to it, and I can say that Amerians could indeed try harder to make a change. How much of a change it would make I don´t know, but imho even a little less warming would be worth the effort. World conflict, again, I am no expert by any means, so no clue.CubsWoo said:You're starting to remind me of those inspirational speakers that told us back in 4th grade that we could cure AIDS, global warming and end world conflict if we just believed in ourselves and tried really hard.