As far as skillchains.. I participate in many, you do, however, have to coordinate a little better with your party for timing... for instance.. once TP is up on participating players.. PLD (if available) flashes, and vokes, then I ws and run at the mob, then the closer follows. we have 3 seconds from teh time I let mine go (which seems to be plenty of time...)
As for hurting the rest of the party, I don't see that from my experience... I manage my damage output, and take a short break hear and there to allow the tank(s) to keep enough hate. If I go all out, no matter the tank, I will have the mob chasing me all over the field. Just takes a little bit of finesse.