Kyp said:
Yeah I realize a lot of that last post was repetitive, but there was no other way to make it. Simply put i'm applying a design persepective to it. Only that they say they intend to keep it out. Sabia pointed that they wouldn't create a cost to keep your avatars out. I'm saying simply that the cost should be balanced with the effectiveness and it's not. A Shadow Cost is best defined in other types of games but it's the same thing.. one of my design books really talks about it in reference to an RTS, it refers to some units costing rare materials for the special abilities like being able to fly over mountains so you have to seek materials before you can produce them. I don't have anything against having a summoner as a main healer if they are willing to do it. I just don't play the game for pure efficiency's sake. I play it to have fun, and I derive that fun from making friends, being social(to a point) and to a much lesser extent making good experience.
I would also agree waiting with seek up is the most boring part of this game, but if I want to party and wait more than about 40 mins I start looking to set something up or go solo for the meager experience I can earn that way.
As far as SMN goes, I could agree with you on the way it currently works, but as you do the quests for it it sounds like it's going to be completely based on summoning. Someone who designs the job either needs to make it clear that it's intended to be a main healer or fix the broken parts so someone can do the job efficiently and not be entirely dependent on the subjob for 95% of it's experience gained.
Well at the same time Ninjas were never intended to tank and yet despite what the designers told us they were supposed to do they wound up becoming just that. The difference is that people clearly saw that's what they were there for and therefore only accept them as such.
All the while, NIN/BLM is the most powerful DD in the game for certain chunks of levels, yet nobody plays NIN/BLM. They're supposed to be "Ninjas" yet the focus isn't Ninjutsu, it's merely a means to tank. NIN/BLM focus is ninjutsu for the purpose of casting as much as possible, and while highly effective, need and design triumphs over Squaresoft intention. You damn well better expect to tank when you seek as ninja. I've got my ninjutsu earring and torque and int gear but when people invite me to exp I assume they want me to tank cause that's the need that Ninjas best furfill.
The question of if SMN is broken or not is a curious one. SMN are already so overpowered at what they're good at, for example killing Wyrms, and HNM. Increasing their avatar power for overall use would be insane. It feels like SMN is the ultimate delayed gratification job. Just to unlock it is time consuming. To get all the avatars takes days and is impossible without other jobs leveled. Then just leveling it requires much difficulty.
Coincidentally, I think a SMN who knows what they're doing can be a fine main healer. I see them fairly well balanced with WHM and RDM and if you read my guide I'll get into why. But to put it shortly WHM vs SMN as healer seems linked with PLD or NIN as your tank. Being that most people prefer NIN in the first place that makes SMN quite competitive. However a SMN can heal for a PLD, they just can't use many BPs if the PLD is soft. A WHM can main heal a ninja, they just will be sitting there with extra MP and nothing to do with it while a SMN would be able to use helpful BPs like stat and acc up or even now magic attack + for the BLM.(before that SMN were mostly for the melee heavy parties)
You get the big payoff in the end of being the most powerful DD in the hardest fights in the game.
THF is another job like that. For many level gaps it falls behind the other melee in damage and their SATA gets usable in subjobs by others at 60+. Then the payoff is they are terrific soloers and big money makers.
Different jobs have different drawbacks and advantages to them. What's useful is documenting and explaining to the general population what you can expect out of each job, so people play the right job, not the job they thought was right the wrong way.
Sabia said:
Oh burn Firestreak! I really need to get rank 10 =(
Assuming you're Windurst I could help since I'm currently between semesters.