- Joined
- Oct 14, 2006
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- 1,296
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- Western Canada
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- Quetzalcoatl
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- Rawr/NT/T@S/OMF
- FFXIV
- Jeska
Players dont want any challenge in the game anymore, they want top level in all the jobs, matts cap and all the toys available, and they want it asap cause they dont have all that time to grind there like everyone before had to....Anyways, the point I'm driving at is this: Has this made things TOO easy? From what I understand, Promyvion is the exact same way in that you don't even need a party to beat them anymore. No anima, no setup, no items....
I understand this is kind of what Zilart is like, but I always felt that CoP is when everyone really refined their skills to beat the missions. When doing mammets really required focus, when promyvion was feared because the slightest screw up meant failure.
I'm not against the removal of level caps, but I was expecting the zones to be tweaked to still make it a challenge to succeed.
I really don't know how to put the feeling itself into words other than I feel like the new players are getting cheated out of the experiences we had (good and bad) and that endgame is getting cheated out of players who could have learned extremely valuable lessons in those missions had they still presented some form of difficulty.
Frankly its a sign of the times I think, and dont be suprised if the next FF game makes things easier and faster to get to satisfy the 'short attention span folk' that seem to want everything now. ^^