Stouter said:
Kharg said:
Ithenas said:
just a note, we are running a points system, the bank is still around so that points can be spent on gil, and i'm keeping track of how much money flows in and out of the bank. so enough w/ the bank shit plz it's getting old
Point system wonderful, but still the bank. What was the starting balance Ithenas? Can you give us a precious amount? Or are you going to tell us an approximation that was given to you by Prophecy? You probably can't tell us what your balance sheet looks like in March or April... May? How about June? Nice that your actually doing "book keeping", but how much have the book's been cooked to this point?
Before leaving I came up with a points system, which to my understanding has remained almost entirely intact. I came up with the policies for the bank with a lot of help from daveman, basing it on a method he had used in a previous MMO. The method ensures that items received in sky are based on need, want, and participation, The lsbank is essential to make sure that those that don't have any items in sky get compensation in the form of gil, greater than that of those that recieve items as well.
The lsbank at the start of the shell was built idealistically. When prophecy gave pearls to all of the original members he told of his ideals for the shell. He was going to do sky, and all money drops would go to a lsbank. That lsbank would go towards paying for cursed items for people that receive abjurations in sky. It was a nice thought, and with an established linkshell might have worked.
I retract this statement, just found out that OH has bastardized the point system so that:
1 - Item distribution is back to the finger of proph pointing at someone method, not based on a standardized method of determining need/want/participation.
-The point system I created gave people points for participation in sky, for both pop items and god fights, here's the participation part of determining drops.
-People would use those points to bid on rare/ex items that dropped off gods. This is where want comes into play, those that want an item more would be willing to spend more points.
-People with a job that the item is hugely useful for, and is high enough to equip it (ie 73+ blm for zenith hands) would be given extra points when bidding on that item. This is the need part, those who need the item more are given a leg up on getting those items.
2 - Those that do not receive items don't get more gil than those that do, due to points not being spent on items.
All money drops were to be sold, and all gil goes to lsbank. Points could be used to withdrawl gil from the bank at any time. Point value would be bank value divided by total points outstanding, much like stock in a company. People using points to bid on items makes the value of everyone else's points increase, and gives them less points to withdrawl money with, making sure that those who get less item-wise from sky get more money-wise.
The system is back to what it was, except now people are getting gil. This is the same system that couldn't get blms to sky, because they didn't get jack out of it before, I don't see them sticking around too long for 20k/hr.
Need > Greed is a nice sentiment, but how many people are gonna continue to show after getting their items, and helping others get their items, then watching those people they helped stop showing, and helping new people get their items, and watching the new people stop showing after getting their items?
The hippie commune idea doesn't work when you aren't all hippies.