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Jesus no wonder I had no clue what TooT was(fartlol), I was rackin my brain >.>; It's OoT you bastards.
I'll always consider Zelda to be an RPG series too, back in the NES days it was one of the first games to pave the way for the RPG world.
I think what determines an RPG more than anything is the storyline. If the game plays largely off of the story, if they're giving you new breaks in the stryline often enough, it can be considered an RPG. Like with Metroid, the story isn't that complex, you get an important cutsceen maybe half a dozen times throught the entire game, but for the most part your on your own just going through the levels.
I think too, up until the last several years, the battle system affected what we saw as RPG and not. If a game was turn-based, it was an RPG. But lately, with games like KH and XII, they're finding ways to break away from that while still retaining that RPG quality, so it's harder to determine whats what.
You also honestly believe marjiuana results in 0 deaths a year, so, your opinion is clearly flawed.
By the way, the original Zelda wasn't an RPG even by your storytelling ideals, even Zelda 2 would barely make the cut based on the actual exp/leveling system in it - it didn't really have much by way of cutscenes either. Mario 3 had more cutscenes, is that an RPG?