Update Details!

Dowzer said:
Why all those others jobs and not -just- BLM Elemental? Cool, I guess.

Good point. No one mentioned that Mnk Chi Blast gets screwed as well.
 
I hope the elemental resistance isn't too drastic. :/

Maybe it will encourage people to use Ninjutsu, quickdraw and trenodies more. >.>
 
Manaburn PTs for EXP will still be fine, as this only effects "Impossible to Gauge!" monsters.

I'm glad I got DM done with 17 BLMs. Lol.

This will make some CoP missions more difficult. Think of CoP 4-2: The Savage (Ouryu). My group relied on Freeze and especially Aerial Blast to bring him down and to inflict massive damage. {See you again!}

Lol. Snoll Tzar is gonna be REAL fun now. Have fun hitting for like 20 damage with Fire II/Firaga and Inferno. Lolol.

Also, my group finished 7-5: The Warrior's Path (Tenzen) in record time with gogo BLM power.

Same thing with CoP 8-3: When Angels Fall (the crazy pots). Have fun with that. Lol.
 
Note though, that they said this resistance goes down when not continually being blasted, and also that the resistance would be barely noticeable with only a few black mages versus an entire slew of them. This isn't necessarily a bad thing for anyone, just makes certain fights a little longer in different aspects.
 
Nifal said:
Simple, you can't thats was the point of this update, you actually have to formulate a stratagy now lol

The only other way I know how to do that BCNM40 is if someone uses a two hour, which sucks cause then you have to wait around.
 
Lol, Avesta got screwed over too, think about En~ spells. That will just build up resistance more and more.
 
It's about time this game got more challenging good update so far.
 
my thoughts:
this will make elemental skill gear more valuable, and important as opposed to int+ gear.
might require more planning from endgame shells
ie.. more nin elemental debuffing
more coordination from blm's ... maybe alternate blms with more Ancient Magic to lower resistance..
blm's or rdm/blm's casting elemental debuffs will be more important
like:
blm1 start Blizzaga III / Blizzard IV
blm2 start Tornado
just my thoughts...
might also reduce the popularity of the black mage job making those of us that truly love the job, more rare...
 
Tyrath said:
Good point. No one mentioned that Mnk Chi Blast gets screwed as well.
Resistance goes down over time, and since chi blast takes 3 minutes to cool down, the resistance shouldn't be nearly as big as with a blm.
 
God fights should be interesting... anyone up for a 7 hr Kirin?
 
I think it's perfect! Nails the 2 BCs people were crying like little girls about without fucking over my solo and manaburn xp options.

I am curious how it will affect the current under observation strats with ninjitsu resistance.
 
Eulore said:
Sucks for people who load up on SMNs to kill things.

Means the Promies will be harder unless everyone uses a different avatar
 
Khidir said:
Means the Promies will be harder unless everyone uses a different avatar

Elemental is elemental, they said magic type so a diff avatar wouldn't matter unless physical attacks, but who knows since it hasn't been implemented.

ON a side note I just realized that DOT is elemental and is a key factor in taking down HNM, god, NM, and even crap like the "impossible to gauge" rocks in Lebros Cavern.

Prob will need new stragegies for alot of things...

All in all it seems to be a good fix ... what shall we cry about nerfing next... TP burn? :P
 
Im also curious what it will do for stun gunners.

stun
stun
stun
stun
resist!
resist!
Dynamus Lord Rapes and abuses 64 people....
 
This doesn't look so bad after all. BLM will suffer the most overtime.

But, if you think about it the BLMs use their biggest spell in manaburns and other things. That means DM will still be done with manaburns (the BLM alliance casts Thundaga III only 1 time the next cast is to off the 2 higher HP holders GK and EV).

Dynamis benefits from this assumption too because the BLMs casts once on things and they always fall. The problem will be over time.

HNMs is where this is directed at.

Why they included certain job abilities (e.g., Chi Blast and Mijin Gakure)? Idk, maybe they were on a roll...
 
Wow so this will ultimately make us play longer to get the same items we could just barely manage time for in our lives...

/slap SE great nerf to blms and such but damn how are we going to invest all of that time
 
me, being the paranoid person I am...

I think they included the other jobs so blm's don't feel "singled out".

also maybe to prevent other jobs from doing what blm's were doing.
or could be to give other jobs a chance in the pt, that weren't normally included because of the cookie cutter setup.

maybe a warning ? if you too behave badly.. we'll nerf you too !
 
I don't think stun will be included since they didn't mention dark magic ... but once again dunno for sure
 
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