Update Details!

Galaika said:
Not really, SMNs dont use magical blood pacts at endgame, they use physical ones
uhm, i wouldnt say wouldnt use them at all... they are used some for sure


this update will definitely make kirin fights super fun><
 
rhinegold said:
Manaburn PTs for EXP will still be fine, as this only effects "Impossible to Gauge!" monsters.

I'm glad I got DM done with 17 BLMs. Lol.

This will make some CoP missions more difficult. Think of CoP 4-2: The Savage (Ouryu). My group relied on Freeze and especially Aerial Blast to bring him down and to inflict massive damage. {See you again!}

Lol. Snoll Tzar is gonna be REAL fun now. Have fun hitting for like 20 damage with Fire II/Firaga and Inferno. Lolol.

Also, my group finished 7-5: The Warrior's Path (Tenzen) in record time with gogo BLM power.

Same thing with CoP 8-3: When Angels Fall (the crazy pots). Have fun with that. Lol.
4-3 is less than 10 Nukes to win, I don't think you'll see a -50% damage reduction from that few nukes

For Snoll Tzar Sam and Mnk >>>>>>>>> Blm and Smn now

7-5 - 2 Solid SC's and MB's takes him down

8-3 - Again mnk tears this fight up, mnk can quickly solo a pot with HF





Here's my question, it listed several types of magic attacks, is there a resistance to each seperately, or will spamming nukes lower chi blast damage? I can see "mnks not allowed in to chi, your damage is too much it nerfs our blm damage"
 
Haha, sucks to be you, bandwagon BLMs!

Now GTFO my job and start leveling something else.

I wholeheartedly support the BLM nerf, just so long as it doesn't ruin my fun EXPing solo.
 
Blabj said:
Haha, sucks to be you, bandwagon BLMs!

Now GTFO my job and start leveling something else.

I wholeheartedly support the BLM nerf, just so long as it doesn't ruin my fun EXPing solo.


Update your sig Blabj.. your 46rdm now. :spiteful:
 
Assuming you don't solo "impossible to gauge" mobs for xp, you should be fine. :P
 
lol...
What are blm bcwhores going to do for gil now?
What are all those endgamers, leveling summoner to be important, going to do now?

Pray that it's weak, that's what.

Just when blms started to fall out of favor, SE kicks them in the nuts? That's pretty darn funny, but pretty darn SE.
 
Botosai said:
lol magic resistance to mijin gakure... it just makes nin's two hour that much useless. Also, how are people going to do under observation now with the magic resistance? o.O
With bsts. The way it should be done. :P
 
pakomen said:
With bsts. The way it should be done. :P

Yes seriously, this update could be looked at as good news for bsts getting invites to endgame activities.

You can't nuke kirin to death, so grab more melee, since there are more melee jobs than mage jobs then it sorta evens the ground. When you invite jobs with pet abilities(not including blu) your adding 2 more people^^
 
Peregrine said:
lol...
What are blm bcwhores going to do for gil now?
Lol do they exist on our server? I usually kill marids for a few hundred thousand gil a day just screwing around for an hour or so plus exp.

I wouldn't worry about how blm's are going to make our money. We have no problem there. With the expansin mobs and the seals that drop, we're basically equal with bst's in the money making game. At least on non NM mobs.
 
Khidir said:
Yes seriously, this update could be looked at as good news for bsts getting invites to endgame activities.
To be honest, I wouldn't want to go to many endgame fights as bst since I have blm at 75. For me, bst is all about going off by myself, doing what I want to do, making my money, and getting my exp. But for other bsts who have gotton to 75 as their sole job, then yeah, maybe it's good news for them. But good luck convincing the rest of the server.
 
You missed one part of the update in the OP:
SE said:
ps - This is why you're not getting chocobos this update, we were too busy with this.
 
Stouter said:
Here's my question, it listed several types of magic attacks, is there a resistance to each seperately, or will spamming nukes lower chi blast damage? I can see "mnks not allowed in to chi, your damage is too much it nerfs our blm damage"

Likely it will be like accumulated sleep resistance ("resistance" is a bit of a misnomer, "reduction in max duration" is more accurate), which is handled separately for sleep and lullaby.
 
pakomen said:
To be honest, I wouldn't want to go to many endgame fights as bst since I have blm at 75. For me, bst is all about going off by myself, doing what I want to do, making my money, and getting my exp. But for other bsts who have gotton to 75 as their sole job, then yeah, maybe it's good news for them. But good luck convincing the rest of the server.

Convincing the rest of the bsts of the server or the hnm ldrs? May make it easier to get an osode,haidate,etc. but wont get my hopes up lol
 
alanon said:
Im also curious what it will do for stun gunners.

stun
stun
stun
stun
resist!
resist!
Dynamus Lord Rapes and abuses 64 people....
Stun is actually Dark Magic, so it wont be affected
 
Rayebee said:
Stun is actually Dark Magic, so it wont be affected

Its still thunder based...and if it builds thunder resistant from all the thundaga III on Dynamis lord, then it probably will be resisted
 
Tyrath said:
Its still thunder based...and if it builds thunder resistant from all the thundaga III on Dynamis lord, then it probably will be resisted
-Resistance Fluctuation
When a monster with accumulative magic resistance is hit by a magic attack, the amount of damage it receives will decrease in accordance with that monster's resistance. At the same time, its resistance will increase.
Says nothing about resist rates of spells, sounds more like a magic damage -% effect.
 
Stouter said:
Says nothing about resist rates of spells, sounds more like a magic damage -% effect.

Guess I fail...Gonna go cut my wrists now:wacko:
 
Oh snap... post-update: Shen (Impossible to Kill)
 
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