Update just finished 640 files

Nicolette

Cobalt Mage
Adventurer
Joined
Jan 7, 2005
Messages
1,169
Location
New York
Nation Banner
Windy
Main Job
Dancer-Female
Secondary Job
BlueMage-Female
Third Job
BlackMage-Female
Server
Quetzalcoatl
let the datamining Commence!
 
Doesn't appear to be any armor/items

Just spells and discriptions~
 
dunno, but if they updated the quests .dat ill be able to figure out what you need to do to access ahturghan areas on release, and maybe the new jobs.
 
I wouldn't download this update right now if I were you. Now that everyone knows, everyone will be downloading it, and the log in difficulties will ensue.

If you plan on playing FFXI for a good reason in the following few hours, don't log off.
 
and theres no way you already got the update. im faster than you =p
 
actually im already downloading it, shouldnt take more than 10-15min. but later itll be congested for sure. Besides, would suck to get kicked off after already starting xp or an event or something and then having to update before you could get back in
 
I, sadly, had a dream where, in it, Tymon got PUP flagged and was telling the LS about it XD such an odd dream.. anyways.. I'll just keep checking here for info :P
 
7 min left then I'll look in to it.

I wanna see what abilities the jobs have :o I wonder if they added the new region on the "Region" in-game map
 
Lol, nice dream Oo I'm almost done d/ling the update though heh, although I play on ps2 so can't datamine ><
 
woot, done downloading :P Time to start data mining ^^
 
just got home...silli question perhaps, but this was just an update yah? Not maintenance, where nm's reset and such?
 
you and me again uzor :)
 
I hope this doesn't nerf the windower/any plugins for the windower, although maybe if it does this might prompt a release of the newer version!

Either way, I'm downloading it now, I might even try my hand at using PoLutils to see if there is any new stuff :D

If anyone finds anything juicy, post it up!
 
Code:
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MND+2 a line help text
 Deals water damage to enemies within range. Additional effect: STR Down.
MND+2 a line help text
 Absorbs a certain amount of damage from physical and magical attacks.
 a line help text
 Deals critical damage. Chance of critical hit varies with TP.
VIT+1 CHR+1 HP+10 a line help text
 Steals an enemy's MP. Ineffective against undead.
MP+5 Deals dark damage to an enemy.
HP-5 MP+5 a line help text
 Deals earth damage to enemies within range. Additional effect: Accuracy Down.
VIT+1 a line help text
 a line help text
 Damage varies with TP.
AGI+3 a line help text
 Delivers a threefold attack. Accuracy varies with TP.
STR+1 Increases attack speed.
AGI+2 Deals ice damage to enemies within range. Additional effect: "Bind."
INT+1 Deals lightning damage to an enemy. Additional effect: "Stun."
DEX+3 Sacrifices HP to damage enemies within range. Affects caster with Weakness.
STR+2 Deals wind damage to enemies within range. Additional effect: Weight.
AGI+3 Deals ice damage that lowers Agility and gradually reduces HP of enemies within range.
INT-1 Deals water damage to enemies within a fan-shaped area originating from the caster. Additional effect: Poison.
MND+1 Deals wind damage that lowers Vitality and gradually reduces HP of enemies within range.
AGI+1 Enhances magic attack.
INT+1 Additional effect: Weakens attacks. Accuracy varies with TP.
HP-5 MP+10 Accuracy varies with TP.
VIT+2 INT+1 MND+1 Steals HP from enemies within range. Ineffective against undead.
HP-5 MP+5 Steals an enemy's HP. Ineffective against undead.
HP-5 MP+5 Damage varies with TP.
INT+1 Deals water damage to enemies within area of effect.
MND+1 Deals critical damage. Chance of critical hit varies with TP.
HP-5 MP+15 a line help text
 Enhances defense.
VIT+3 Reduces the attack speed of enemies within a fan-shaped area originating from the caster.
VIT+1 Restores HP.
CHR+1 HP+5 a line help text
 Deals critical damage. Chance of critical hit varies with TP.
MND+1 
 a line help text
 Damage varies with TP.
MND+2 CHR+2 HP+5 Deals earth damage to enemies within a fan-shaped area originating from the caster. Additional effect: Weight.
VIT+2 a line help text
 Deals dark damage to an enemy.
HP-5 MP+15 a line help text
 a line help text
 Delivers a threefold attack. Damage varies with TP.
INT+1 Weakens defense of enemies within range.
AGI+2 a line help text
 Deals wind damage to enemies within a fan-shaped area originating from the caster. Additional effect: Blindness.
AGI+1 Delivers an area attack. Damage varies with TP.
VIT+1 MP+5 Deals light damage to enemies within a fan-shaped area originating from the caster. Additional effect: Slow and Silence.
CHR+1 HP+5 a line help text
 Damage varies with TP.
CHR+1 HP+5 a line help text
 Delivers a threefold attack. Accuracy varies with TP.
DEX+2 Steals an enemy's HP. Ineffective against undead.
HP-5 MP+5 a line help text
 Lowers Intelligence of enemies within range.
 Reduces an enemy's TP.
AGI+1 Enhances evasion.
 Enemies within a fan-shaped area originating from the caster are frozen with fear.
MP+15 Puts all enemies within range to sleep.
CHR+1 HP+5 Deals critical damage. Chance of critical hit varies with TP.
AGI+1 a line help text
 Steals one beneficial effect from an enemy.
AGI+2 a line help text
 Restores HP for party members within area of effect.
CHR+2 HP+10 Silences an enemy.
AGI+1 a line help text
 Puts all enemies within range to sleep.
CHR+1 HP+5 Damage varies with TP.
HP+5 a line help text
 Damages enemies within area of effect with a twofold attack. Damage varies with TP.
VIT+1 Gives enemies within range a powerful disease that prevents recovery of HP and MP.
HP-5 Damage varies with TP.
DEX+1 CHR+1 HP+5 a line help text
 Deals fire damage to enemies within a fan-shaped area originating from the caster.
STR+3 a line help text
 Restores HP for the target party member.
CHR+1 HP+5 Damage varies with TP.
STR+2 DEX+1 Shoots multiple needles at enemies within range.
VIT+3 AGI+3 Additional effect: Sleep. Duration of effect varies with TP.
STR+1 Additional effect: Slow. Duration of effect varies with TP.
MND+1 Puts all enemies within range to sleep.
HP-5 MP+5 Additional effect: Poison. Duration of effect varies with TP.
HP-5 MP+5 a line help text
 a line help text
 a line help text
 Additional effect: Vitality Down. Duration of effect varies with TP.
CHR+1 HP+10 Deals earth damage that inflicts multiple status ailments on enemies within a fan-shaped area originating from the caster.
INT+2 MND+2 Removes one beneficial magic effect from enemies within range.
HP-5 MP+10 Deals water damage that lowers Strength and gradually reduces HP of enemies within a fan-shaped area originating from the caster.
MND+1 a line help text
 Deals ice damage to enemies within a fan-shaped area originating from the caster. Additional effect: Paralysis.
INT-2 a line help text
 Lowers the evasion of enemies within a fan-shaped area originating from the caster.
INT+1 Delivers a fivefold attack. Accuracy varies with TP.
INT+1 MND-1 Greatly lowers the accuracy of enemies within range for a brief period of time.
HP+20 CHR+2 Enhances defense and covers you with magical ice spikes. Enemies that hit you take ice damage.
INT+3 MND+3 Enhances magic defense.
MP+10 VIT+2 AGI+2 Covers you with magical lightning spikes. Enemies that hit you take lightning damage.
STR+3 DEX+3 Enemies within range are temporarily prevented from acting.
HP+10 MP+15 Accuracy varies with TP.
VIT+1 HP-5 MP+5 Deals fire damage to enemies within area of effect. Additional effect: "Bind."
STR+1 a line help text
 Delivers an area attack. Additional effect: DEX Down. Duration of effect varies with TP.
DEX+2 Blinds enemies within a fan-shaped area originating from the caster.
VIT+1 Delivers an area attack. Damage varies with TP.
INT+1 Damage varies with TP. Additional effect: "Stun."
DEX+2 a line help text
 a line help text
 Throws a bomb at an enemy.
STR+2 a line help text
 Delivers an area attack. Additional effect: "Stun." Accuracy varies with TP.
DEX+2 Deals wind damage to enemies within range.
AGI+1 a line help text
 Additional effect: Enmity Down. Chance of effect varies with TP.
MND+2 Gives party members within area of effect the effect of "Stoneskin."
VIT+1 Lowers the defense and magical defense of enemies within range.
HP-5 MP+5 Reduces an enemy's TP. Additional effect: Blindness and "Bind."
CHR+1 HP+15 a line help text
 Enhances accuracy and evasion.
VIT+1 Deals fire damage to an enemy.
STR+3 Additional effect: Poison. Chance of effect varies with TP.
CHR+2 HP+5 a line help text
 Delivers an area attack. Additional effect: "Stun." Damage varies with TP.
MND+2 Delivers a fivefold attack. Damage varies with TP.
DEX+2 AGI+1 Enhances magic attack and magic defense.
HP-5 MP+5 Damage varies with TP.
STR+1 DEX+1







Code:
unknown PhanauetCh CpntLanding Manaclipper BibikiBay Uleguerand BearclawPn AttohwaCsm BoneyardGl PsoXja ShroudMaw OldMoval NewMoval Mine2716 HallOfTrns none PromvHolla SpireHolla PromvDem SpireDem PromvMea SpireMea PromvVahzl SpireVahzl LufaiseMds Misareaux TavSafehld PhomiunaAq Sacrarium RiverneB01 RiverneA01 MonarchLinn SealionDen AlTaieu HuXzoi RuHmet EmParadox Temenos Apollyon DynamisVal DynamisBub DynamisQuf DynamisTav DioramaGhel AbdhalPurgo none OpenseaZah OpenseaMha AlZahbi none Whitegate Wajaom BhafThicket Nashmau ArrpgoReef Ilrusi Periqia Talacca SilvSeaNas SilvSeaZah AshuTalif MtZhayolm Halvung Lebros Navukgo Mamook MamoolTrGr JadeSepul Aydeewa Leujaoam ChocoCirc Colosseum AlzaUndrsea ZhaylmRem ArrpgoRem BhaflauRem SilvSeaRem Nyzul Hazhalm Caedarva none none none none none none none none none none none none none none none none none none none none WRonfaure ERonfaure LaTheine Valkurm Jugner Batallia NGustaberg SGustaberg Konschtat Pashhow Rolanberry Beaucedine Xarcabard Teriggan EastAltepa WSartabarta ESartabarta Tahrongi Buburimu Meriphataud Sauromugue ZiTah RoMaeve YuhtunJng YhoatorJng WestAltepa Qufim BehemotDom SorrowVall  RuAunGard Mordion   DynamisBcd DynamisXar    HorlaisPk GhelsbaOp FtGhelsba Yughott Palborough Waughroon Giddeus BalgasDais Beadeaux QulunDome Davoi MonastiCav Oztroja AltarRoom Boyahda DragonAery   MidDelkfut UpDelkfut Uggalepih RancorDen ZvahlBails ZvahlKeep SacriChamb  ThroneRoom Ranguemont Bostaunieu OracleChmb Toraimarai FullMoonFn  Zeruhn Korroloka Kuftal  SeaGrotto VeLugannon RuAvitau StlrFulcrm LaLoff CelesNexus  LastStand LowDelkfut DynamisSan DynamisBas DynamisWin DynamisJeu  RanpsTomb Dangruf InHorutoto Ordelles OutHorutot Eldieme Gusgen CrawlNest Shakhrami  Garlaige ClstGales ClstStorms ClstFrost FeiYin IfritCldrn QuBiaArena ClstFlames Quicksands ClstTremor  ClstTides Gustav Onzozo  JeunoRA SandOriaRA BastkRA WindRA  ShipToSelb ShipToMhau  Airship Airship Airship Airship ShipToSelb ShipToMhau  SSandOria NSandOria PSandOria ChatdOrag BastokMine BastokMark PortBastok Metalworks WindWaters WindWalls PortWind WindWoods HeavenTowr RuLudeGard UpJeuno LowJeuno PortJeuno Rabao Selbina Mhaura Kazham HallOfGods Norg SandOriaRA BastkRA WindRA

unknown Phanauet Channel Carpenters' Landing Manaclipper Bibiki Bay Uleguerand Range Bearclaw Pinnacle Attohwa Chasm Boneyard Gully Pso'Xja The Shrouded Maw Oldton Movalpolos Newton Movalpolos Mine Shaft #2716 Hall of Transference none Promyvion - Holla Spire of Holla Promyvion - Dem Spire of Dem Promyvion - Mea Spire of Mea Promyvion - Vahzl Spire of Vahzl Lufaise Meadows Misareaux Coast Tavnazian Safehold Phomiuna Aqueducts Sacrarium Riverne - Site #B01 Riverne - Site #A01 Monarch Linn Sealion's Den Al'Taieu Grand Palace of Hu'Xzoi The Garden of Ru'Hmet Empyreal Paradox Temenos Apollyon Dynamis - Valkurm Dynamis - Buburimu Dynamis - Qufim Dynamis - Tavnazia Diorama Abdhaljs-Ghelsba Abdhaljs Isle-Purgonorgo none Open sea route to Al Zahbi Open sea route to Mhaura Al Zahbi none Aht Urhgan Whitegate Wajaom Woodlands Bhaflau Thickets Nashmau Arrapago Reef Ilrusi Atoll Periqia Talacca Cove Silver Sea route to Nashmau Silver Sea route to Al Zahbi The Ashu Talif Mount Zhayolm Halvung Lebros Cavern Navukgo Execution Chamber Mamook Mamool Ja Training Grounds Jade Sepulcher Aydeewa Subterrane Leujaoam Sanctum Chocobo Circuit The Colosseum Alzadaal Undersea Ruins Zhayolm Remnants Arrapago Remnants Bhaflau Remnants Silver Sea Remnants Nyzul Isle Hazhalm Testing Grounds Caedarva Mire none none none none none none none none none none none none none none none none none none none none West Ronfaure East Ronfaure La Theine Plateau Valkurm Dunes Jugner Forest Batallia Downs North Gustaberg South Gustaberg Konschtat Highlands Pashhow Marshlands Rolanberry Fields Beaucedine Glacier Xarcabard Cape Teriggan Eastern Altepa Desert West Sarutabaruta East Sarutabaruta Tahrongi Canyon Buburimu Peninsula Meriphataud Mountains Sauromugue Champaign The Sanctuary of Zi'Tah Ro'Maeve Yuhtunga Jungle Yhoator Jungle Western Altepa Desert Qufim Island Behemoth's Dominion Valley of Sorrows  Ru'Aun Gardens Mordion Gaol   Dynamis - Beaucedine Dynamis - Xarcabard    Horlais Peak Ghelsba Outpost Fort Ghelsba Yughott Grotto Palborough Mines Waughroon Shrine Giddeus Balga's Dais Beadeaux Qulun Dome Davoi Monastic Cavern Castle Oztroja Altar Room The Boyahda Tree Dragon's Aery   Middle Delkfutt's Tower Upper Delkfutt's Tower Temple of Uggalepih Den of Rancor Castle Zvahl Baileys Castle Zvahl Keep Sacrificial Chamber  Throne Room Ranguemont Pass Bostaunieux Oubliette Chamber of Oracles Toraimarai Canal Full Moon Fountain  Zeruhn Mines Korroloka Tunnel Kuftal Tunnel  Sea Serpent Grotto Ve'Lugannon Palace The Shrine of Ru'Avitau Stellar Fulcrum La'Loff Amphitheater The Celestial Nexus  The Last Stand Lower Delkfutt's Tower Dynamis - San d'Oria Dynamis - Bastok Dynamis - Windurst Dynamis - Jeuno  King Ranperre's Tomb Dangruf Wadi Inner Horutoto Ruins Ordelle's Caves Outer Horutoto Ruins The Eldieme Necropolis Gusgen Mines Crawlers' Nest Maze of Shakhrami  Garlaige Citadel Cloister of Gales Cloister of Storms Cloister of Frost Fei'Yin Ifrit's Cauldron Qu'Bia Arena Cloister of Flames Quicksand Caves Cloister of Tremors  Cloister of Tides Gustav Tunnel Labyrinth of Onzozo  Jeuno Residential Area San d'Oria Residential Area Bastok Residential Area Windurst Residential Area  Ship bound for Selbina Ship bound for Mhaura  San d'Oria-Jeuno Airship Bastok-Jeuno Airship Windurst-Jeuno Airship Kazham-Jeuno Airship Ship bound for Selbina Ship bound for Mhaura  Southern San d'Oria Northern San d'Oria Port San d'Oria Chateau d'Oraguille Bastok Mines Bastok Markets Port Bastok Metalworks Windurst Waters Windurst Walls Port Windurst Windurst Woods Heavens Tower Ru'Lude Gardens Upper Jeuno Lower Jeuno Port Jeuno Rabao Selbina Mhaura Kazham Hall of the Gods Norg San d'Oria Residential Area Bastok Residential Area Windurst Residential Area

New /sea xxxxxx names

Code:
Empire of Aht Urhgan West Aht Urhgan Mamool Ja Savagelands Halvung Territory Arrapago Islands Ruins of Alzadaal
 
Does this mean the Jobs has been "fix'd" now, or when does that happen?
 
hmm its Blue Mages ability list ?

Deals water damage to enemies within range. Additional effect: STR Down.
must be that silly crab move

earth damage to enemies within range. Additional effect: Accuracy Down
i dont know the name of this move but iam 100% sure it from worms

Steals HP from enemies within range. Ineffective against undead
Blood Saber

Restores HP for party members within area of effect.
Healing Breeze ?

Shoots multiple needles at enemies within range.
1000 needles
 
ForteTeppo said:
Does this mean the Jobs has been "fix'd" now, or when does that happen?

I think that would require something more extensive than what we've got with this update.
 
well, the middle screen is just weapon skills that already exist within the game =(

I've looked through all items, armours and weapons. Thus far, no results. I'm currently looking through the patch file to see which files were changed and added to see what's changed. Can someone help me look through it?

C:\Program\PlayOnline\SquareEnix\FINAL FANTASY XI and open the "patch.cfg" file <.<;
 
PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\162
PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\163
PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\164
PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\165
PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\166


Is all of the new patch info, uzor.
 
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