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the file ROM/164/49.dat seem to contain a "chapter" kind of thing (like how CoP worked), it have 2 images at the start, and then roman numbers from I - IX, ending with a "BUST!" one o.O; And then random spell effects <.<;
 
im checking each .dat that changed 1 by 1 sorted by date modified today =p
1-162-164.dat looks like leather. its pretty
 
alot of new armors in 163 as well
1-163-4.dat is body AF for PUP for instance.
1-163-20.dat is BLU af...
 
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Odon,

Mind translating the first box into English?
 
Uzor said:
the file ROM/164/49.dat seem to contain a "chapter" kind of thing (like how CoP worked), it have 2 images at the start, and then roman numbers from I - IX, ending with a "BUST!" one o.O; And then random spell effects <.<;





Maybe thats the Corsair's roll ability?
 
164/30 seem to be the ship textures <.<;

Ooooh, and 163/26 seem to be the BLU AF hat ^^ Go try it Orchid :P
 
Odon said:
Maybe thats the Corsair's roll ability?

yeah, might be right.

brb, gonna try replacing BLM AF hat with BLU one :P
 
newmithraarmor.jpg
 
I'm gonna update this post with the AF armours so people can see what they look like;

163/26.dat - BLU hat
163/73.dat - BLU hat
163/34.dat - COR hat
163/34.dat - COR body
163/69.dat - COR body

This might however take soem time as we need it for each and every race and gender btw :P And currently I don't know which one those are for <.<; So if some brave soul wanna try it out, go ahead XD
 
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164 and 165 are probably mobs and furniture, saw what looked like pieces of the trolls. Yep found the armors the guards were wearing in the promo video, going to have to import it all into modelviewer which is time consuming.. continuing. 166 is all graphics too. mobs and armors I think. very little leechable storyline or info content.
 
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btw, Odon, how do you see them in Model Viewer? Would make it much easier to just pull them off from there <.<;
 
i wonder how much some og the new equipment its gonna cost ingame?


casue i rember when CoP came our Eisen gear was like 200k a peice
 
Uzor said:
btw, Odon, how do you see them in Model Viewer? Would make it much easier to just pull them off from there <.<;


To view models go into the notepad files for the NPC list and and add "x-y," where x is the folder an y is the file. From there enter the viewer and just scroll fairly fast. The only time consuming part is having to type out 1-127 once
 
newmithraarmor2.jpg





THE ONE IN THE MIDDLE IS HOT

fap fap fap fap
 
Ah BLU spell list, kudos to anyone who can match up the descriptions to mob abilities!
 
I like how apparently having different moves equipped changes how you would play BLU. like offensive ones raise your STR for having them, and mage ones raise primarily mage stats.
 
actually, Odon, I'm sorry. I think the middle one actually were the new BLU spells now that I think about it. Just look at it;

Poisons enemies within range and gradually reduces their HP.
MND+2 a line help text
Deals water damage to enemies within range. Additional effect: STR Down.
MND+2 a line help text
Absorbs a certain amount of damage from physical and magical attacks.
a line help text
Deals critical damage. Chance of critical hit varies with TP.
VIT+1 CHR+1 HP+10 a line help text
Steals an enemy's MP. Ineffective against undead.
MP+5 Deals dark damage to an enemy.
HP-5 MP+5 a line help text
Deals earth damage to enemies within range. Additional effect: Accuracy Down.
VIT+1 a line help text
a line help text
Damage varies with TP.
AGI+3 a line help text
Delivers a threefold attack. Accuracy varies with TP.
STR+1 Increases attack speed.
AGI+2 Deals ice damage to enemies within range. Additional effect: "Bind."
INT+1 Deals lightning damage to an enemy. Additional effect: "Stun."
DEX+3 Sacrifices HP to damage enemies within range. Affects caster with Weakness.
STR+2 Deals wind damage to enemies within range. Additional effect: Weight.
AGI+3 Deals ice damage that lowers Agility and gradually reduces HP of enemies within range.
INT-1 Deals water damage to enemies within a fan-shaped area originating from the caster. Additional effect: Poison.
MND+1 Deals wind damage that lowers Vitality and gradually reduces HP of enemies within range.
AGI+1 Enhances magic attack.
INT+1 Additional effect: Weakens attacks. Accuracy varies with TP.
HP-5 MP+10 Accuracy varies with TP.
VIT+2 INT+1 MND+1 Steals HP from enemies within range. Ineffective against undead.
HP-5 MP+5 Steals an enemy's HP. Ineffective against undead.
HP-5 MP+5 Damage varies with TP.
INT+1 Deals water damage to enemies within area of effect.
MND+1 Deals critical damage. Chance of critical hit varies with TP.
HP-5 MP+15 a line help text
Enhances defense.
VIT+3 Reduces the attack speed of enemies within a fan-shaped area originating from the caster.
VIT+1 Restores HP.
CHR+1 HP+5 a line help text
Deals critical damage. Chance of critical hit varies with TP.
MND+1
a line help text
Damage varies with TP.
MND+2 CHR+2 HP+5 Deals earth damage to enemies within a fan-shaped area originating from the caster. Additional effect: Weight.
VIT+2 a line help text
Deals dark damage to an enemy.
HP-5 MP+15 a line help text
a line help text
Delivers a threefold attack. Damage varies with TP.
INT+1 Weakens defense of enemies within range.
AGI+2 a line help text
Deals wind damage to enemies within a fan-shaped area originating from the caster. Additional effect: Blindness.
AGI+1 Delivers an area attack. Damage varies with TP.
VIT+1 MP+5 Deals light damage to enemies within a fan-shaped area originating from the caster. Additional effect: Slow and Silence.
CHR+1 HP+5 a line help text
Damage varies with TP.
CHR+1 HP+5 a line help text
Delivers a threefold attack. Accuracy varies with TP.
DEX+2 Steals an enemy's HP. Ineffective against undead.
HP-5 MP+5 a line help text
Lowers Intelligence of enemies within range.
Reduces an enemy's TP.
AGI+1 Enhances evasion.
Enemies within a fan-shaped area originating from the caster are frozen with fear.
MP+15 Puts all enemies within range to sleep.
CHR+1 HP+5 Deals critical damage. Chance of critical hit varies with TP.
AGI+1 a line help text
Steals one beneficial effect from an enemy.
AGI+2 a line help text
Restores HP for party members within area of effect.
CHR+2 HP+10 Silences an enemy.
AGI+1 a line help text
Puts all enemies within range to sleep.
CHR+1 HP+5 Damage varies with TP.
HP+5 a line help text
Damages enemies within area of effect with a twofold attack. Damage varies with TP.
VIT+1 Gives enemies within range a powerful disease that prevents recovery of HP and MP.
HP-5 Damage varies with TP.
DEX+1 CHR+1 HP+5 a line help text
Deals fire damage to enemies within a fan-shaped area originating from the caster.
STR+3 a line help text
Restores HP for the target party member.
CHR+1 HP+5 Damage varies with TP.
STR+2 DEX+1 Shoots multiple needles at enemies within range.
VIT+3 AGI+3 Additional effect: Sleep. Duration of effect varies with TP.
STR+1 Additional effect: Slow. Duration of effect varies with TP.
MND+1 Puts all enemies within range to sleep.
HP-5 MP+5 Additional effect: Poison. Duration of effect varies with TP.
HP-5 MP+5 a line help text
a line help text
a line help text
Additional effect: Vitality Down. Duration of effect varies with TP.
CHR+1 HP+10 Deals earth damage that inflicts multiple status ailments on enemies within a fan-shaped area originating from the caster.
INT+2 MND+2 Removes one beneficial magic effect from enemies within range.
HP-5 MP+10 Deals water damage that lowers Strength and gradually reduces HP of enemies within a fan-shaped area originating from the caster.
MND+1 a line help text
Deals ice damage to enemies within a fan-shaped area originating from the caster. Additional effect: Paralysis.
INT-2 a line help text
Lowers the evasion of enemies within a fan-shaped area originating from the caster.
INT+1 Delivers a fivefold attack. Accuracy varies with TP.
INT+1 MND-1 Greatly lowers the accuracy of enemies within range for a brief period of time.
HP+20 CHR+2 Enhances defense and covers you with magical ice spikes. Enemies that hit you take ice damage.
INT+3 MND+3 Enhances magic defense.
MP+10 VIT+2 AGI+2 Covers you with magical lightning spikes. Enemies that hit you take lightning damage.
STR+3 DEX+3 Enemies within range are temporarily prevented from acting.
HP+10 MP+15 Accuracy varies with TP.
VIT+1 HP-5 MP+5 Deals fire damage to enemies within area of effect. Additional effect: "Bind."
STR+1 a line help text
Delivers an area attack. Additional effect: DEX Down. Duration of effect varies with TP.
DEX+2 Blinds enemies within a fan-shaped area originating from the caster.
VIT+1 Delivers an area attack. Damage varies with TP.
INT+1 Damage varies with TP. Additional effect: "Stun."
DEX+2 a line help text
a line help text
Throws a bomb at an enemy.
STR+2 a line help text
Delivers an area attack. Additional effect: "Stun." Accuracy varies with TP.
DEX+2 Deals wind damage to enemies within range.
AGI+1 a line help text
Additional effect: Enmity Down. Chance of effect varies with TP.
MND+2 Gives party members within area of effect the effect of "Stoneskin."
VIT+1 Lowers the defense and magical defense of enemies within range.
HP-5 MP+5 Reduces an enemy's TP. Additional effect: Blindness and "Bind."
CHR+1 HP+15 a line help text
Enhances accuracy and evasion.
VIT+1 Deals fire damage to an enemy.
STR+3 Additional effect: Poison. Chance of effect varies with TP.
CHR+2 HP+5 a line help text
Delivers an area attack. Additional effect: "Stun." Damage varies with TP.
MND+2 Delivers a fivefold attack. Damage varies with TP.
DEX+2 AGI+1 Enhances magic attack and magic defense.
HP-5 MP+5 Damage varies with TP.
STR+1 DEX+1
They have several STR+1 things etc. which is probably the stat bonus that BLU gets from equipping the spell. I'll sort the list out and try to figure out the names of them :D
 
Yea i found that blu stuff too, but i fail at adding things to the modelviewer list.
I did this >>



10-99,Hume Male NPC [White Clothes]
10-100,Hume Male NPC [White Clothes]
10-101,Hume Female NPC [White Clothes]
10-102,Hume Female NPC [White Clothes]
10-103,Hume Female NPC [White Clothes]
162-1
162-2
162-3
162-4
162-5
162-6
162-7

but it didnt change anything

edit: posting the blu info on blugartr before someone beats us to it =p credit and such due. if we can get the rest of the weapons and armor up we can link that too.
 
So Odon, I noticed that you're using the Rappa model for your images. Something you wanna tell me?
 
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