They definitely need a combo of the two - I'd love to see some way to upgrade rare/exc stuff (abjurations perhaps?) that add fancy effects, like upgrading Reverend Mail to include Refresh. Oh, and make it lv1... that'd be greaaat.
Neyla said:You're a WHM. You're pretty much going to have to do skill-up parties at some point. Not many jobs can cap all their weapons solo - maybe only RDM and BST.
Shaidalyn said:Rdm can solo up to EM... WHM can't solo worth anything without proper gear/jobs...
Psylentcuda said:whm/nin
Stoneskin, Blink, Regan, Utsusemi, Paralyze, Slow, Silence (if needed), Cure whm can solo crap that IT if they know how to slow down the fight to their speed (a lot easier at 74 when you can basically shadow the whole time with utsu)...
on the club's i'ld mos def go /nin and just smack stuff
on staff that is rediculously long, I'ld just buy a Mahagony or Elm(65) Pole at you your level for real cheap and just beat on stuff in skill up partys. /brd would be good for an accuracy song and for ballad if you need it.
Mishaela said:There's a huge, huge difference between whm/nin and rdm/nin. Mainly lack of refresh, convert, and the nearly 100 enfeebling magic cap. WHM will be incredibly lucky to land ANY enfeebs on an IT (especially as /nin), and also don't get Gravity to boot. Our Stoneskin is considerably worse, AND we don't get Phalanx. Nor do we get the pleasure of being able to use virtually ANY melee gear, so we don't get much +acc/eva/whatever to boot.
For skillup, /nin is OK. But subbing it certainly won't leave you soloing ITs.
Sorry for the off-topicness, just hadto correct that.
Not anymore. They changed this about 5-6 months ago I think.Lavi said:Remember, you can still get skill ups even if you hit for 0.
Mishaela said:Who said WHM sucks at soloing? All I said is /NIN won't leave you effectively soloing ITs of any kind, and trying to solo skillup wouldn't be nearly as effective as it would in a party because you'd be constantly curing and/or reapplying buffs/debuffs.
Mishaela said:There's a huge, huge difference between whm/nin and rdm/nin. Mainly lack of refresh, convert, and the nearly 100 enfeebling magic cap. WHM will be incredibly lucky to land ANY enfeebs on an IT (especially as /nin), and also don't get Gravity to boot. Our Stoneskin is considerably worse, AND we don't get Phalanx. Nor do we get the pleasure of being able to use virtually ANY melee gear, so we don't get much +acc/eva/whatever to boot.
Shaidalyn said:I never said whm's suck at soloing.. my exact quote was "without proper gear/jobs" I will not be spending any gil worth mentioning to melee.. It's simply because I am bored and as rdm I used /c to see if I needed sneak or not. Thus far in my rdm life no mob that is EP-- has -ever- aggro'd me, and sword is always near cap, so I like using that.. plus I like whm more than rdm and wish to level my npc/farm as whm, not rdm.. Hexa Strike will make that more fun, plus... It's just good to keep everything capped all the time.![]()
and nin/whmNeyla said:You're a WHM. You're pretty much going to have to do skill-up parties at some point. Not many jobs can cap all their weapons solo - maybe only RDM and BST.