hellstorm said:
still hanging on the -3 enm. Do you use your errant for healing even if you don't have dalmatica? I think not. That would be the only thing the -3nm would help. (even then not much) You honestly had have some terrible tanks if you was pulling hate any any ls event.(exception tank died) Oh and btw you keep forgetting about this puppy
warlock tabard +1
riddle me this; what make the kirin odose more elite to bard then crimson does to rdms. Now before you start look. For bard you get 10mnd 10cha and 30mp that help them on the kirin odose, but you get all that but the 30mp on the errant body. Now look at crimson mail 10int/mnd 40mp/hp. Again no difference in the int and mind part but you do get 40mp/hp. I never seen a thread about you argoing about brd with the -3enm. Which a brd can get hate lot easier then us rdms.
You're completely missing the point.
For casting on a mob, (which is 95% of the time that you will used INT/MND gear) 10INT / 10MND / -3Enm > 10INT / 10 MND. The stats are the same, but the Errant has -Enm AS WELL.
As for the BRD question, I'd assume that because the BRD has a very limited MP pool, that having more MP would be an advantage because you would spend less time at full MP allowing you to regenerate more MP over time. I know BRDs who do use errant for the -Enm, but I know more BRDs who prefer Dalmatica over both because of the MP regeneration.
I also think that you have no idea about endgame (or any game) responsibilities if you believe that hate management is purely the tanks responsibility. Tanks maintain as much hate as possible while taking as little damage as possible, and its then up to the rest of the group to be as effective as possible without taking hate. Especially, in a Linkshell environment, it's up to the individual members to do their jobs without pulling hate, and in a lot of cases that means -enm gear.
hellstorm said:
As for the convert part. what the most you will haste and refresh my guess would be in a party of pld/pld/whm/whm/smn/rdm (which is pretty rare) that be 6 refresh and if the whm refuse to haste 2 haste. How much mp do you have? depending on sub and gear I can have anywhere between 690-980mp {(don't have smn sub or river gaiters) (980mp I have 947hp with only 2 zenith item equip and i have no hp>mp rings just tamas)} The point im getting at if you hasting and refreshing that many people you not going have time do anything else except maybe get a bio or slow in ever now and then because soon as you refresh/haste last person your refresh will be or about to be running off. Also prolonging convert if you not using your max pomposity of mp without dalmatica why do you need dalmatica all the time. There are time dalmatica would be useful like if running out mp before convert. Assault with 4 people where you have to heal 3 other non tank jobs from moves like firespit. Yet I disagree it the all elite body for rdm.
As for the mdb someone said it not sure who and never said a name. sorry if you thought it was directed at you. Then there that -3enm again.
that pretty much sum it up. If it make you feel better I do wear penitents rope and tamas which give me -6enm. Course I have them because of the int/mnd and mp not the -enm. Breath attack is situational sure chances are you wont need it but if for some reason it turns or something happen it would help. Or in cases where ouryu flying blm pull hate and blows your way. Though you right it minor trait just as minor as -3enm on errant for are 236-700 blizzard 3.
If all you're doing is hasting and refreshing with an odd Dia or Bio thrown in, then it doesn't matter what gear you'll wear, you won't run out of MP. You're also a bad RDM. 6 refresh and 2 haste will take about half you're casting time, not all of it. Sure if you only cast half the time, you'll never run out of MP. There's so much more a RDM contributes above haste and regen, (and in that hypothetical situation a BRD is going to haste and Refresh far more efficiently than a RDM anyway).
Crimson is not good for convert because it lengthens the time you're out of action while converting. Convert swaps your CURRENT HP for your TOTAL MP, so if you're subbing in a Crimson Body, you've got to save MP and cure to full HP before you convert, or you don't get any benefit. This takes you out of the action for longer, which is almost certainly a bad thing in any tough fight. (Unless of course you're still wearing the damn Crimson mail full time when you still haven't provided a single example of it being the best body piece in any situation).
And noone says you need Dalmatica all the time. It's the best body piece for ~75% of what we do though, so it's on 75% of the time. Crimson just isn't the best for any situation in endgame, and it's sad that you consider yourself an endgame RDM and need this stuff explained to you...