Besieged Sucked ass!!

Jesus Christ, fucking shut up already. Quit proving your ignorance on the subject and encase yourself in old content, you fall-behind.
 
Peregrine said:
This is something you forum retards will never understand. Hordes are incoming. They aim to attack a settlement. They told you. You saw them. You watch them. There they come. And you idiots wait until they get to town because "that's when beseiged starts lolz."

Bunch of imbred idiots. That doesn't even make any sense. You kill their asses. Beseiged shouldn't start until you fail to kill them outside. You have NO idea what benefits there are for killing them before they get to town.

It only makes sense that attempting to PREVENT besieged is superior to just sitting back on your ASSES and letting them break into town. But I guess that only makes sense to non-dumbfucks looking for the quick stats and points.
From the website that skaw posted:
The goal of Besieged is to defend the Imperial capital when the beastmen breach its defenses in search of the Astral Candescence, and to recover the treasure from one of the beastman strongholds in the event it is taken.
If this was a truely open game, you'd be 100% right. It would be better to stop them before they got to the city. However, SE has specifically said that they have to breach the city walls for besieged to occur, and having been at the first besieged and seen what happened when they reached the city, killing outside does nothing.
 
Again, think. You have no idea how preventing beseiged from happening will affect the quality of later besieged events. None.

Preventing besieged makes developmental sense. IT IS ALLOWED. You could have easily done it and you failed to. You let a town's defenses break on ****ing purpose. When, in the history of RPG maing, have you EVER been REWARDED for that in the long run?

That besieged should have never happened. Never. In the long run you have ZERO idea what the implications PLAYING LIKE YOU ****ING MAKE SENSE does.
 
there was a group, im sure you know who the fucks are whom killed most of the mobs before they reached town. just to be dicks. so it doesnt suck,
some assholes made it suck.
 
Again, you're an idiot. Square's really going to reward you gimps for failing to send a herd of 30 mobs packing. 400 damn people and you idiots let them breach the gate.

GG.
 
Peregrine said:
Again, you're an idiot. Square's really going to reward you gimps for failing to send a herd of 30 mobs packing. 400 damn people and you idiots let them breach the gate.

GG.

For someone learning to be a doctor, you cannot fucking read. GG.
 
I read. You fail. You're ignorant, skaw. You don't know the mechanics yet. All you know is that "besieged doesn't happen unless they breach." But that's all you know, idiot.

Tell you what, let me give you a hint:

"THIS beseiged doesn't happen if you thwart it. THIS besieged happens if you don't."
See what I did there?

Here's what probably is going to happen. Mechanics detect that you idiots couldn't prevent a simple besieged from happening, so it never bothers to rev it up.

Try playing like you're not a point-getter for once. Don't let them into town. Guarantee it'll pay off in the long run, and let's face it. When you idiots are the ones making the claims that coins will go back down to 5k a piece, I'm never wrong.
 
Peregrine said:
Again, think. You have no idea how preventing beseiged from happening will affect the quality of later besieged events. None.

Preventing besieged makes developmental sense. IT IS ALLOWED. You could have easily done it and you failed to. You let a town's defenses break on ****ing purpose. When, in the history of RPG maing, have you EVER been REWARDED for that in the long run?

That besieged should have never happened. Never. In the long run you have ZERO idea what the implications PLAYING LIKE YOU ****ING MAKE SENSE does.
All of the information released by SE says the mobs have to get into the city, that's why the event is called besieged. If they never get to the city to lay siege to it, then the name makes zero sense at all.

If you actually had any evidence at all that attacking outside the city would do anything other than stop a besieged from happening, you might actually have some ground to stand on. So far, however, the only thing you can make up to defend your retarded and completely contrary to SE's information is "it's allowed." Stealing mobs and MPK's were "allowed" too, in that SE didn't expect people to abuse parts of the game and ruin the fun for others. Just because there is nothing specifically stopping someone from doing something doesn't mean it's supposed to be done that way.

There is zero reason for stopping the mobs before they reach the city other than being an asshole, especially the FIRST such event on the server.
 
Peregrine said:
I read. You fail. You're ignorant, skaw. You don't know the mechanics yet. All you know is that "besieged doesn't happen unless they breach." But that's all you know, idiot.

Tell you what, let me give you a hint:

"THIS beseiged doesn't happen if you thwart it. THIS besieged happens if you don't."
See what I did there?

Here's what probably is going to happen. Mechanics detect that you idiots couldn't prevent a simple besieged from happening, so it never bothers to rev it up.

Try playing like you're not a point-getter for once. Don't let them into town. Guarantee it'll pay off in the long run, and let's face it. When you idiots are the ones making the claims that coins will go back down to 5k a piece, I'm never wrong.
except for now and every other time
 
Lol the second I get out there, your piddle beseiged's are over. Fact. For your own good, thank me later. They will not bust into town without a fight.
 
Peregrine said:
I read. You fail. You're ignorant, skaw. You don't know the mechanics yet. All you know is that "besieged doesn't happen unless they breach." But that's all you know, idiot.

Tell you what, let me give you a hint:

"THIS beseiged doesn't happen if you thwart it. THIS besieged happens if you don't."
See what I did there?

Here's what probably is going to happen. Mechanics detect that you idiots couldn't prevent a simple besieged from happening, so it never bothers to rev it up.

Try playing like you're not a point-getter for once. Don't let them into town. Guarantee it'll pay off in the long run, and let's face it. When you idiots are the ones making the claims that coins will go back down to 5k a piece, I'm never wrong.
You want to test theories, fine, test them. But you don't test them on the first occurance of an event with HUNDREDS of people waiting for it to happen. If people had tried attacking outside the city in a month, no one would care, but they were doing it specifically to piss off the people who were waiting in the city for the event to start proper. Stop glorifying the people who tried to dick others out of content.
 
The others aren't point-getting fools like you forum-spammers trying to be first NA with content. Again, you failed to stop an easy attack from breaching a damn city. What part of success is that?
 
Peregrine said:
Lol the second I get out there, your piddle beseiged's are over. Fact. For your own good, thank me later. They will not bust into town without a fight.

Here's hoping you get trampeled. Wait, let me get out there and get some popcorn ready. Undead Swarm vs. shitty thief would prove quite the 3 second entertainment. Do you even know what Lamia and Merrow do? Have you even actually got your boarding pass yet?
 
Peregrine said:
The others aren't point-getting fools like you forum-spammers trying to be first NA with content. Again, you failed to stop an easy attack from breaching a damn city. What part of success is that?

OH NO GUYS! YOU TRIED TO ENJOY THE GAMES CONTENT! HOW FUCKING DARE YOU!
 
Peregrine said:
The others aren't point-getting fools like you forum-spammers trying to be first NA with content. Again, you failed to stop an easy attack from breaching a damn city. What part of success is that?
I had no idea i'd get any points out of besieged until the mobs were advancing, I just wanted to try the event out. Stop acting like people who actually want to do things other than dynamis are somehow "defective" when they want to experience the full game; not just do one event and think of themselves as gods.
 
Pere, I don't think anyone was really excited in fighting the mobs outside because... well that's what you can normally do outside. Mobs entering inside the zone is something we have never seen before, which is why the majority were waiting for the mobs to come in. It's not about getting points or anyone is gimp, we wanted to fight mobs in a town.
 
Stop playing the game like it's a stat-spitter, idiot. You might actually be rewarded for playing...I dunno...like a competent adventurer.
 
Peregrine said:
Stop playing the game like it's a stat-spitter, idiot. You might actually be rewarded for playing...I dunno...like a competent adventurer.

Upon singing up as a mercenary of Salaheem's Sentinels, your primary role is the defense of Al Zhabi while the Imperial Army is out assaulting the western empire. Defending Al Zhabi. Not Defending Wajaom Woodlands.
 
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