Besieged Sucked ass!!

This is THE prime problem with naive NA 1st classers. They don't ****ing get it and never will. Just watch. Can almost guarantee that you idiots gimped the next attack because you let it get farther than it should ever have gotten. Why? Because that makes sense. They coded it so that mobs advance to the city. Do what ****ing makes sense. Not from a points view. From an entertainment view.

Gee, quetza let a pack of 15 mobs raid a city. Such pride.
 
Skaw, you're an idiot. You had the opportunity to defend the town before it got attacked. Your idea of defending a city is to wait until it's breached? You're dumber than I thought.
 
Peregrine said:
This is THE prime problem with naive NA 1st classers. They don't ****ing get it and never will. Just watch. Can almost guarantee that you idiots gimped the next attack because you let it get farther than it should ever have gotten. Why? Because that makes sense. They coded it so that mobs advance to the city. Do what ****ing makes sense. Not from a points view. From an entertainment view.

Gee, quetza let a pack of 15 mobs raid a city. Such pride.

Hay, douchebag. READ.

When they enter the city. Thats content. If they win, thats content. If they win, special missions open up to where you besiege them. I gave you a link. Your option to choose not to read it is really making you look like a giant fucking idiot.
 
Hey quick question:

When the attack starts and the mobs enter the city...

..Can one go and run and hide inside ones moghouse?

Just uh, curious is all. Yea.
 
Peregrine said:
Skaw, you're an idiot. You had the opportunity to defend the town before it got attacked. Your idea of defending a city is to wait until it's breached? You're dumber than I thought.

1) I was at work.

2) If they never make it to attack the city, there is no defending the city.

You're a retard.
 
Peregrine said:
This is THE prime problem with naive NA 1st classers. They don't ****ing get it and never will. Just watch. Can almost guarantee that you idiots gimped the next attack because you let it get farther than it should ever have gotten. Why? Because that makes sense. They coded it so that mobs advance to the city. Do what ****ing makes sense. Not from a points view. From an entertainment view.

Gee, quetza let a pack of 15 mobs raid a city. Such pride.
If there was any reason whatsoever besides complete conjecture that killing the mobs outside of the city would do ANYTHING, everyone would have been out there. It makes sense, but only when you disregard all of the information that SE has put out on the event. Fucking learn to read and comprehend what SE says before you run your mouth off.
 
And again, from an entertaiment's point of view, letting them attack Al Zhabi is a lot more fun then fighting them in the field. That is no fucking different than running up to a Canyon Rarab and defeating it. Why the hell are you not picking any of this up, Peredouche?
 
There is no defending the city THIS TIME. Again, you morons have no idea how victories affect the future. Square is not going to let you win and win and win and win. There is an inherent developmental balance already coded. Make no mistake. You will get your content. You will lose. Probably no matter how hard you try, you will lose eventually to force content in spite of best effort. But you idiots aren't even trying.

You all failed an easy victory. Failed. That's NOT content. That's a bunch of idiots point-getting like cretins with no vision.
 
Peregrine said:
There is no defending the city THIS TIME. Again, you morons have no idea how victories affect the future. Square is not going to let you win and win and win and win. There is an inherent developmental balance already coded. Make no mistake. You will get your content. You will lose. Probably no matter how hard you try, you will lose eventually to force content in spite of best effort. But you idiots aren't even trying.

You all failed an easy victory. Failed. That's NOT content. That's a bunch of idiots point-getting like cretins with no vision.


Here's how defeating them in the field affects the game.

They're forces bar depletes back to 0. The end. It does nothing. Thats what people are telling you. You're ignoring them. You're ignoring the people that were there for first hand experience. Why are you being more retarded than you've previously been? And where exactly did they fail? The Astral Candescence is still in Al Zhabi. Seriously, learn the fucking content. Experience it. Then talk about it.
 
Peregrine said:
There is no defending the city THIS TIME. Again, you morons have no idea how victories affect the future. Square is not going to let you win and win and win and win. There is an inherent developmental balance already coded. Make no mistake. You will get your content. You will lose. Probably no matter how hard you try, you will lose eventually to force content in spite of best effort. But you idiots aren't even trying.

You all failed an easy victory. Failed. That's NOT content. That's a bunch of idiots point-getting like cretins with no vision.
Ok, you're now offically retarded. For someone who wasn't even there, you're acting like you know everything about the event already. Since you weren't there, I'll spell it out for you:

WE WON.

There was no fail about it, we annihilated the mobs when they came inside and started the event. The NPC's called it a win, we got some rewards, that's what happens when you win. The only person calling it a fail was someone who wasn't there, will likely never be there, and who is making up bullshit excuses for people being assholes.
 
Skaw, you've seen one attack. You don't know shit. All you know is that you want points, so you'll do anything to ensure that you're guaranteed points, no matter how stupid it sounds.

"Let the badguys breach the city!!!!"
What the FUCK kind of battlecry is that, idiot? Do you HONESTLY think the dev team designed it so that they reward that idiot?
 
Peregrine said:
Skaw, you've seen one attack. You don't know shit. All you know is that you want points, so you'll do anything to ensure that you're guaranteed points, no matter how stupid it sounds.

"Let the badguys breach the city!!!!"
What the FUCK kind of battlecry is that, idiot? Do you HONESTLY think the dev team designed it so that they reward that idiot?

Obviously so, since there was no reward for the groups outside. And thus, you're a retard.
 
Peregrine said:
Skaw, you've seen one attack. You don't know shit. All you know is that you want points, so you'll do anything to ensure that you're guaranteed points, no matter how stupid it sounds.

"Let the badguys breach the city!!!!"
What the FUCK kind of battlecry is that, idiot? Do you HONESTLY think the dev team designed it so that they reward that idiot?
If the objective was to stop them before they breached the city's walls, why would they let players inside the city fight INSIDE the city? If by getting inside the walls is a fail, why not just end the event there and give the mobs the mirror?

Oh wait, maybe it's because we're supposed to defend the city from within the city like SE has said.
 
You have fun with your 15 piddly mobs next time because mechanics are detecting player status: gimp.
 
Bajaratt said:
If the objective was to stop them before they breached the city's walls, why would they let players inside the city fight INSIDE the city? If by getting inside the walls is a fail, why not just end the event there and give the mobs the mirror?

Oh wait, maybe it's because we're supposed to defend the city from within the city like SE has said.

Are you that damn dense? When you fail to stop them from advancing, they BREACH the city and you fight in the city. That's why they're in the god damn field marching toward the city. Not to annoy you. To be killed.
 
Peregrine said:
You have fun with your 15 piddly mobs next time because mechanics are detecting player status: gimp.

My mechanics are detecting shithead status: fucker who should just stick to his one true purpose, leading a bunch of bottom of the barrel players through 2 year old content.
 
Square Enix said:
Order of Events in Besieged


1. The enemy forces at a beastman stronghold reach level 1 and a contingent sets out for Al Zahbi.
2. The beastman forces march toward the Imperial capital.
3. The beastmen breach Al Zahbi's defenses and besiege the town.
4. The Empire sounds a warning and a call to arms.
5. The Empire is victorious if the adventurers and the Imperial Army manage to keep the Astral Candescence safe and drive the beastmen out of town.

Sounds like to me that SE wants the Beastman to breach the walls, but that is just me.
 
Oh well, if it happens enough, the march will be removed. Square wants you to experience inner-city battles. They want you to experience losing the Candescence. They want you to experience getting it back. If they never happen, the march will get the axe.
 
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