riddle me this, whats the point of adding an event that gets no reward? would people do dynamis if there was no reward.Peregrine said:Skaw, you've seen one attack. You don't know shit. All you know is that you want points, so you'll do anything to ensure that you're guaranteed points, no matter how stupid it sounds.
"Let the badguys breach the city!!!!"
What the FUCK kind of battlecry is that, idiot? Do you HONESTLY think the dev team designed it so that they reward that idiot?
Or you know, it could just be for realism, rather than the mobs magically popping up at the city walls. Why don't you get a shred of proof rather than just bullshit you're making up as you go along? Seriously, there is nothing to support your "theory," it's all just conjecture on your part.Peregrine said:Are you that damn dense? When you fail to stop them from advancing, they BREACH the city and you fight in the city. That's why they're in the god damn field marching toward the city. Not to annoy you. To be killed.
Peregrine said:And your dumb ass just let mobs break into a city when you could have stopped it from happening.
You failed, chickenwuss. You picked 50 piddlepoints over making sense.
Oh baj, you're right. Realism is letting an invading army into the city!!Bajaratt said:Or you know, it could just be for realism, rather than the mobs magically popping up at the city walls. Why don't you get a shred of proof rather than just bullshit you're making up as you go along? Seriously, there is nothing to support your "theory," it's all just conjecture on your part.
Yeah, because there's never been an army invading a city before, let alone anything like that ever happening in XI. Oh wait, the openning movie.Peregrine said:Oh baj, you're right. Realism is letting an invading army into the city!!
Seriously, you all are wastes of organics.
Peregrine said:"Let the badguys breach the city!!!!"
What the FUCK kind of battlecry is that, idiot? Do you HONESTLY think the dev team designed it so that they reward that idiot?
they didnt fail at stopping them BEFORE they got there. they DIDNT WANT TO. it would have defeated the whole purpose of the content to kill them before they got there. why dont you get that?Peregrine said:I am. Lol you idiots are never right. 40k dynamis coins much?
There are inherent developmental balances in this expansion that you idiots are throwing out of whack by failing to stop small hordes before they enter a town. Guarantee it.
Peregrine said:The people in this thread are self-serving fools who can't see beyond their own noses. Letting a city get breached is the most ridiculous battle plan I've ever heard of. Only a group of MMO failures would come up with something so idiotic. Oh wait. They just did.
Excellent point, I forgot that they could steal NPC's as well. EVERYTHING takes place in the city. The mobs steal the mirrors, the mobs steal the npc's, why shouldn't the fighting take place there too?Exthimious said:Oh and also if you look under besiege the monsters will take NPC's from the damn city... that kinda makes it more fun! Especially if they stole the npc that sold the caccoon, do you have any idea how many people would rush over to get the damn thing back. Use ur brain for once.
Peregrine said:I am. Lol you idiots are never right. 40k dynamis coins much?
There are inherent developmental balances in this expansion that you idiots are throwing out of whack by failing to stop small hordes before they enter a town. Guarantee it.
Because you're not even on my ****ing tier of thought. You just sent the message to the balancing mechanics of the expansion that you gimps can't stop 15 mobs from entering a city when given the option. Why on earth would the system throw more at you then?masterorion said:they didnt fail at stopping them BEFORE they got there. they DIDNT WANT TO. it would have defeated the whole purpose of the content to kill them before they got there. why dont you get that?
Exthimious said:Oh and also if you look under besiege the monsters will take NPC's from the damn city... that kinda makes it more fun! Especially if they stole the npc that sold the caccoon, do you have any idea how many people would rush over to get the damn thing back. Use ur brain for once.
wrong...the mobs entering the city is the way they intended it to be done. not killing before they got in you tard. its not going to interrupt mechanics if you allow all mobs to enter since thats what se wantedPeregrine said:Because you're not even on my ****ing tier of thought. You just sent the message to the balancing mechanics of the expansion that you gimps can't stop 15 mobs from entering a city when given the option. Why on earth would the system throw more at you then?