Idiotic Red Mages: Wave of the Future

Oh my oh my. This is getting confusing. Now as to why people would assume that you said that melee do not gear swap... in reference to the quote as below....


Now this part:
leads us to think that melee do not gear swap.

and this part
leads us to think that you just did not want to start insulting melee.. rather than telling us that melee do gear swap.

Thought I'd just see whether my confusion is just myself.. or more people confused like me?

I was thinking the same thing.
 
Mainly because I have 6 different 76 jobs and no mules.
 
Oh, an add on from one of Pchan's comments.

"Doing simple endgame events, and using Slow/Para II wastes my MP/MP sink."

thats not what he said. Please read again.
 
Use MND gear for Slow and Paralyze Macros. Or I will personally stab your eyes out. Thanks.

quoted from Wiki "It is assumed that two points in these attributes correspond to one point of Magic Accuracy for related spells." So 1 pt. magic acc = 2 pts in MND (that means you don't know what the fuck you're talking about). Learn the basics before you try flaming others.
 
Mainly because I have 6 different 75 jobs and no mules.

I always wondered how gear pans out, it kinda sucks in a way since eventually you have to limit the gear you can chose as you get more 75 jobs, so you have fewer jobs that you could consider yourself a career x at even morseo if it relies on ra/ex gear.
 
Mainly because I have 6 different 76 jobs and no mules.
I couldnt survive without my supporting cast of mules lol. Think my storage is packed with all the stuff I have to keep on me for all my jobs. :)
 
Mainly because I have 6 different 76 jobs and no mules.

You know your uber when you have level 76 jobs, you gotta teach me that dude! lmao
 
quoted from Wiki "It is assumed that two points in these attributes correspond to one point of Magic Accuracy for related spells." So 1 pt. magic acc = 2 pts in MND

Hrm. This will be fun. You want to use wiki? Try to quote it properly please.

The total Slow % put on a mob, is directly based on your MND vs the Monsters MND.

If it only increases acc, then there would be a set Slow+% just like Elegy is. And in this case you do not see RDMs always casting SlowII with 39% Potency. And Slow with 25% Potency.

Here, so you may understand how Slow II and 1 works: "Taken from Wiki"

* Accuracy (rate at which the spell 'sticks') of this spell is most highly affected by Enfeebling Magic Skill, and secondly Magic Accuracy. Potency (The slow +X% inflicted on the enemy) is most highly affected by MND, but is thought to cap at around Slow +25%.

It's the same thing, except 39% on Slow II.

Slow II: * Each additional merit increases slow effect by 1 and magic accuracy by 2.

The effect is an direct 1% increase to Slow, on the Slow II merits.(This not in wiki, however extensive tests show this, not my tests, but several RDMs who are more veteran than I am.)

(that means you don't know what the fuck you're talking about). Learn the basics before you try flaming others.

Same thing, but, its being said to you. You do not know what the heck you're talking about, so before you attempt to flame others, please know your facts. Thanks, again.

Last Note: Yes, I should of reworded what I had said in the beginning, as to not confuse players about the melee debate.
 
So i've read through this whole flame, and it's been quite interesting, but i don't understand what the flame started about?
 
.

I'm pretty sure some RDMs carry only MP gear because their just to lazy or want inventory space... It really sucks and is almost useless to carry so many equip for such little differences like geist earrings just for the 2 MND total. My RDM has equip macros of course but it doesnt really have accessories that change. I full time magnetic earring , loq earring, omega ring and tamas ring. Its the slacker thing to do but it works...

I know what you mean by 2MND difference. I wasn't saying needed every slot MND gear. =P

I should of added the majority of people I was speaking about only have rdm or another job leveled with it, and consider their RDM their main. I can see what you mean with inventory space too, I have 4 75 jobs, all completely geared almost, inventory is a bum when you need to have a few spaces open for reraise/echos or whatever else you need.

Doubt 2 MND is going to make or break RDM in the Slow Department, its just all the rdm who have 0 MND gear in general(Career RDMs). It's just lazyness.
 
You mentioned I had no melee jobs leveled. I have RNG 75.

I said "judging by your sig". That doesn't make me wrong, that makes me non-clairvoyant.

THEN I said:

"...err nevermind. I can not diss melee classes without insulting them."

That was correcting myself, knowing that melee jobs gearswap, just as mage classes do.

That's not at all what you said. "I can not diss melee classes without insulting them." Read that very carefully. Nowhere in that sentence does it say "j/k about that gear swap comment there lolol". It just says "I cannot insult someone without insulting them." Honestly it makes no sense at all.

I'd call you stupid, but I'll just say miss-informed. Nicer way to say it the very least.

Learn to read, before you go off making assumptions. Trying to call off someone, when they hadn't said anything about, or trying to say that Melee do not gearswap, is a wrongdoing on your part.

I wasn't wrong. Learn English. I don't have a temper and I'm not mad, you're just a fucking idiot. :)

You're welcome.
 
So i've read through this whole flame, and it's been quite interesting, but i don't understand what the flame started about?

Started over how I got several tells from a RDM, when he was asked to enfeeble the mob. The convo went something like this:

"Can you use slow plz? BRD got Elegy on?"
"Yes"
"I don't use slow, it never lands and its useless."
"Um why? RDM your main...?"
"Yes, and MND gear is useless and slow is useless, thats why I use MP+ gear to cure."

We let it be, got mambo and elegy we just fine and dandy, not gonna cause wipe without slow.

BRD d/cs@10%. No Mambo now. Slow I/II(whichever they have) is not viable to be left off the mob, specially when you're there as BLM, and have a NIN and a RDM, and no elegy.

NIN gets ate up, (we win but barely), without the rdm casting Slow on the mob ever, thinking his mass MP pool outweighs the factor or usage of Slow in the first place. Only reason he didn't use slow, and during the end.

"See? I had lots of MP so I could just cure spam, slow isn't needed, nor are your mnd swaps. bye" and he warped.

None of this are exact quotes as this was last week, and I do not have the exact word-by-word that was said.
 
That is pretty ignorant if he's a jackass like that. But not every rdm is a pro, or can afford such gear, or maybe any gear in this RDM's case.

I do have to say using the mods SE gave you can ... and probably will work to your advantage. But hell, let him spam cure on ur tank next and and he can see how fast the mob attacks when it kills him.
 
stfuhellstorm.jpg


wut

You don't count your not a drk, your a blm with a dagger.:wink:
Also have to have a A+ magic and have a tier 3 nuke spell :cool:
 
You don't count your not a drk, your a blm with a dagger.:wink:
Also have to have a A+ magic and have a tier 3 nuke spell :cool:
Clearly you can't read the screenshot.

It says Dark Knight/Warrior. Also, there is not a single piece of MP+ gear on my body to give me 555MP, and not a single MP merit.

Fuck your A+ magic, and fuck your Tier 3 nuke spell. How's that INT working for you?

I was making a joke, and you wanted to take it a little too far with idiotic stipulations, while trying to slide out of getting schooled by a tarutaru.
 
+Skill doesn't increase the potency of an enfeeble, the modifier does. For Para/Slow anyways. INT has no effect on the effect of Blind as I know.
No, not for blind..

A good rdm needs have +skill/+magic accuracy to balance the target resistance. Endgame is not limited to pussy NMs like tiamat. Some resist. Tiamat doesn't resist slow w/o staff, but with 340 skill, 15 magic accuracy, HQ staff, 20 mnd landing slow2 on Odin is hard.


I will ignore your ignorance, and just assume you do not know how slow II works.

I will say it here: Each Merit increases the accuracy of it. Total of +10 Magical acc at 5/5.

Each Merit increases the potency of it. On TOP of the original slow+% given to the mob with your current MND gear setup.

You pulled those numbers out of your ass, noone know what additional merit upgrade to slow2 (let alone paralyze2) do. Noone knows if it just ups the cap% or reduce mnd needed to reach it.






With a base total of +42~ish MND? Not including Goblin Mustpot puts me at 610MP? I am gimp? Because...I got less MP, but the attack rate of the mob is ALOT lower? Than it would be with mnd cape, belt and 2 MP+ Rings?

Wait what you have +42 mnd and talk about capping slow2. Are you kidding me ? You know what, you are actually flaming you in this thread, +42 mnd is not even average. Here is my setup, which is decent. It's also balanced with above average skill.


mnd.jpg


yes 600 mp and 42 mnd is gimped..
 
Yep curious on how to break 900MP on Elvaan with AF and Errant's.

Using the items with highest MP across all variants of AF and Errant's / Mahatma, I can get
Warlock's Chapeau +1 = MP+25
Warlock's Tabard +1 = MP+34
Mahatma Cuffs = MP+25
Warlock's Tights +1= MP+18
Mahatma Pigaches = MP+25
Mahatma Cape = MP+32

Total: 159
My Base MP with no gear = 604
604+159=763

This calculation excludes all other MP+ gear btw.

Assuming you want a decent enfeebling gear with strong MP pool.
elemental grip (+20) hedgehog bomb (+30) dual mp earring (+50) einherjar cape & neck (60). that's pleanty of mps.
 
Because RDM need H.Q light staff for Dia...
 
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