Monk. Bandwagon Job of 2006

Haha...I wonder if rangers have that problem since the SC is based around the ranger's most powerful ws ie slugshot/sidewinder if they are in the pt
 
Shaunessy said:
I'm sorry I just had to comment on this. Every WAR DRK MNK and DRG that I've ever partied with pisses me off. Sure there are some that will do a stun WS to get a good SC and MB. Those are the minority though. The ones that really piss me off though are the ones that don't even care about SCs and just do the most damaging WS every 100% TP. Then the BLM goes to waste, the fights last longer because WS don't always do the max DMG, and the tank and healer have to be up that much longer while the BLM does low DMG nukes and the melee just swing away.

If the SC you need to get a nice burst on a mob calls for you to do a stun WS, then freaking do it and shut the fuck up about how much DMG whatever uber WS you have does. That is all.

300% Tachi:Hobaku+Skillchain damage+MB damage < 100% Tachi:Enpi x3 + the other WS for skillchain + BLM doing damage with non-bursted spells

Once you hit 66+, you finaly realise that the only Skillchains worth doing are LV3 Light/Darkness. Not because of the WS used to make it (however Dragon kick, wheeling thrust, Shark Bite, and Spining Slash are nice) but because that the damage of the chain itself is really high, and compensates for the time lost in setting it up.

Shaunessy said:
Then the BLM goes to waste
Junkey BLM if he needs a MB to impact the party.
 
Khidir said:
Haha...I wonder if rangers have that problem since the SC is based around the ranger's most powerful ws ie slugshot/sidewinder if they are in the pt
*was based on

Skillchain used to be Slugwinder>VB/DE for Distortion. Now, if i'm standing back, it moves towards me, but never in a straight line. And if i stand next to it so it would turn properly, it wont do enough to turn it.
 
Marajade said:
*was based on

Skillchain used to be Slugwinder>VB/DE for Distortion. Now, if i'm standing back, it moves towards me, but never in a straight line. And if i stand next to it so it would turn properly, it wont do enough to turn it.


{Umm...} {Huh?!} Translate for Mages....
 
Alright, just to prove I'm not pulling these numbers out of my ass, here's a parse from Mount Zhayolm. Took me a while to find the parse, or would've posted it sooner.

Hagemaruko was wearing much the same gear as Johnnyb, and offhanding a Ridill. Aladdin was a NIN with some very good damage gear. We were fighting Ebony Pudding, which is why average melee damage is low.

parse2.gif


I will repeat, Hagemaruko was using Ridill. And edited the previous parse, forgot to mention Artem was using Joyeuse.

And yes I realize the errors in the parse look silly, but they're all glitches in Hagemaruko's log. Just add 'em up and attach to his total damage, if you think a missing 1.5k out of 381k will make a difference.
 
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Khidir said:
{Umm...} {Huh?!} Translate for Mages....
Sidewinder/Slug Shot > Viper Bite/Dancing Edge to make Distortion. The two highest output weaponskills pre-66

Pre-nerf Slug Shot could do the same damage when standing next to the mob, which would turn it towards the ranger. The thief would then SATA VB it back onto the tank. Now it doesnt work because i have to stand back from the mob to be able to turn it.
 
Shaunessy said:
I'm sorry I just had to comment on this. Every WAR DRK MNK and DRG that I've ever partied with pisses me off. Sure there are some that will do a stun WS to get a good SC and MB. Those are the minority though. The ones that really piss me off though are the ones that don't even care about SCs and just do the most damaging WS every 100% TP. Then the BLM goes to waste, the fights last longer because WS don't always do the max DMG, and the tank and healer have to be up that much longer while the BLM does low DMG nukes and the melee just swing away.

If the SC you need to get a nice burst on a mob calls for you to do a stun WS, then freaking do it and shut the fuck up about how much DMG whatever uber WS you have does. That is all.
While it's true that most melee refuse to do anything but their best ws, forcing someone to do a stun ws just so you can make a crappy skillchain is stupid. Unless you're in the dunes and that stun ws isn't much worse than the only other ws they have at that level, you can almost always make a better skillchain that doesn't involve one of your DD's practically not contributing to the skillchain.

While the melee need to be willing to participate in the skillchain, at the same time if the MB difference over normal nuke is not more than the difference between the melee's strongest ws and the weak one they have to use for the skillchain, then don't do that skillchain. If you want to maximize the amount of damage done, you try to get melee that are able to do strong weaponskills together for a skillchain.

Generally the people who complain about this(not saying it's the case now, idk) are people who don't understand the skillchain chart or who don't understand how to get good exp. Rather than get 2 melee that will work well together, they just get the first 2 they see and expect them to magically unleash powerful skillchains when they often don't. Yes, the melee need to be willing to help but at the same time the party leader needs to take responsibility for inviting jobs that aren't very compatable on the skillchain chart.
 
Bajaratt said:
While it's true that most melee refuse to do anything but their best ws, forcing someone to do a stun ws just so you can make a crappy skillchain is stupid. Unless you're in the dunes and that stun ws isn't much worse than the only other ws they have at that level, you can almost always make a better skillchain that doesn't involve one of your DD's practically not contributing to the skillchain.

While the melee need to be willing to participate in the skillchain, at the same time if the MB difference over normal nuke is not more than the difference between the melee's strongest ws and the weak one they have to use for the skillchain, then don't do that skillchain. If you want to maximize the amount of damage done, you try to get melee that are able to do strong weaponskills together for a skillchain.

Generally the people who complain about this(not saying it's the case now, idk) are people who don't understand the skillchain chart or who don't understand how to get good exp. Rather than get 2 melee that will work well together, they just get the first 2 they see and expect them to magically unleash powerful skillchains when they often don't. Yes, the melee need to be willing to help but at the same time the party leader needs to take responsibility for inviting jobs that aren't very compatable on the skillchain chart.
Well most of this is from pickup parties that I've been getting into as my BLM. It deffinatly extends to all pickup parties that I've been in though. When you do pick up parties, you have to work with what you got. Now, I've seen a Scission SC, just the added DMG from the SC was 100-175 DMG and MB was for close to 600-700 DMG. That was in the mid 50s against bats and it was killing great then, and we were getting chain 5 most of the time. Links would destroy the chain, now that you can't zone them at the steps. Look at what the day is, the days last for an hour, then look at what the mobs you're fighting are weak to. Most of the times the mobs you're fighting are weak to 2 elements. Whoever said this isn't a thinking mans game. Set your WSs up to take in the days effect on magic, plus what the mob is naturally weak to, and if you are in a 7 hour party then most times you can do 3 hrs of max DMG, if you have a BLM, and get great exp. That's just me though, and I still laugh in real life when I tell people that I want fragmentation against crawlers, and they tell me Distortion is a better SC.
 
Lol again you are the one with the parser.And lets hope those mobs were not VT =/." And 40 fafnir are easier than 297 seals" lawl are you crazay? i can get 300 kindred seals in 10 days but i sure as hell can't get 40 fafnirs
 
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wolfskymoon said:
Lol again you are the one with the parser.And lets hope those mobs were not VT =/

I'm not sure I understand the VT comment...

First party was chain #160 in B Thickets, 23k in 1:30. Second party was 39k exp in Mount Z over 3 hours. Do you honestly think that people would stick together long enough to get that much total damage without getting decent exp? Or are you saying that hunting IT++, which hardly exist at level 75, is better exp than chaining VT's infinitely? Or are you saying that if it's not IT, it doesn't matter? The mobs were everywhere from T to IT, I'd say it's a good sample range.

And as I said earlier, just because I'm the one with the parser doesn't mean my numbers will be significantly wrong. They will be skewed in my favor, I can't deny that. But they're not going to be fucking 5% off, okay?

Covering your ears and screaming at the top of your lungs to avoid hearing the truth, won't make it any less the truth. WAR is not the end-all DD.
 
decidence said:
I would like to see you get 300 seals in 10 days... really.

I could probably pull off a combo of both soloing in Aht Urghan. But not one or the other.
 
That's what I was about to say Deci... I know soloing in Woodlands gives a ton more KS/BS than normal... but 300 KS in 10 days? I call BS...

297 Kindred Seals, Skaw.
 
Which is not what I was asking for. I was saying solo, because god knows nobody actually wants to help. And also, getting them without going insane from being on FFXI soloing for 20 hours a day.

(Being that I'm the one who said it in the first place, nobody can debate what I'm clarifying. :3)
 
Mai Ikari said:
That's what I was about to say Deci... I know soloing in Woodlands gives a ton more KS/BS than normal... but 300 KS in 10 days? I call BS...

297 Kindred Seals, Skaw.
Lol i can't believe you are sooooo dumb.Ever heard about LS onry party? 300 seals are a piece of cake and a walk in the park compared to 40 Fafnirs.
 
Yaya now [Run away].And seeing how desperate you are lol believing your parser is the last thing i'd ever do
 
WSM, the problem with doing it in an LS party, is that it's not gonna be enough. That's 30 days to get 3 99 orbs, by your logic. Now I dunno about you, but I can't think of any LS that wants to do a KSNM99 run only 3 times and only benefit one person. That BLM-burn I saw a while back did like 15 runs. So to be realistic, let's quadruple the amount of orbs needed before the LS gets off its lazy ass and does the KSNM99 (x12). Loses the first 3 due to various stupidity... Now it's 9 chances for the item. And lotting against other members. Kinda like you have to do at the real Fafhogg, y'know? Oh wait! Now we gotta do it 2 more times for the other 2 items! So that's... 4 months times 3... A full year. Yea.... Again, I stand by my claim that a WAR can get a Ridill faster than a MNK can get a Black Belt.

Again, it takes MNK as long, if not longer, to get a Black Belt than it does a WAR to get a Ridill. In a vacuum, Ridill will outperform Black Belt, because one is a weapon, and the other isn't. But FFXI is not a vacuum, people wear gear in another 12-15 slots. And with those slots, Black Belt outperforms Ridill. Hell, Brown Belt comes close, if you look at my parse instead of going OMGPARSEMUSTBEWRONG!
 
OK I could understand him arguing so passionately again the parse i had of my thf getting 50% of the damage in an exp party but the results Mai is giving aren't exactly mind blowing and wont make get someone in trouble at thier job for going HOLY SHIT!!!
If you insist on parsers by a person being skewed so much why dont you personally parse the dmage they make. After all your 0% damage will have a hrd tiem finding a way to get skewed to make you look good.
On second thought.. I doubt Mai wants you as a stalker...
 
Mai Ikari said:
Which is not what I was asking for. I was saying solo, because god knows nobody actually wants to help. And also, getting them without going insane from being on FFXI soloing for 20 hours a day.

(Being that I'm the one who said it in the first place, nobody can debate what I'm clarifying. :3)
Ok if you're talking about KS then a duo in a promy isn't for you. But I can solo about 7-10 BS an hour as a WAR/NIN, now I've never done a promy as a duo yet but but I feel that a MNK/WAR and a WHM/BLM can get a good amount of seals an hour just based on the amount of seals I've gotten solo as a WAR/NIN in the promys alone. Plus I have 3 Acounts so if need be I can get a third DD in there just incase it takes longer than solo, which I doubt. KS are a different story though and I haven't found anywhere to solo those effectivly yet.
 
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