New Haste Cap?

eh i guess so since imo perfect zerging gear for a KC would put you at only 68.3%

43.3 from magic then 25% from gear

drk/drg
speed belt 6 haste
turban 5 haste 30 hp
Gloom breastplate souleater effect
Homam legs HP +26 Accuracy +3 Haste +3%
homam feet HP +31 Accuracy +6 Haste +3%
homam hands HP +20 Accuracy +4 Haste +3%
wyvern earring 5
Cassie Earring Hp +50
bloodbead ring Hp +50
bomb queen ring Hp +75
gigant mantle Hp +80
Januwiyah +1 Hp +30
Fenrir's Stone Hp +30
Prudence Torque Club skill +7

= haste +25% Accuracy +13 Club Skill +7 Hp +422

Assuming that you would be getting 2hrd accuracy and 2hrd marches (true in most zergs) with feint this should be the max damage setup for a kc dark and it doesn't get near the cap.

Also for those who say that /drg is unrealistic all of our kc drks go /drg to kirin and we normally only lose one or 2 and our last kirin is 47 seconds.

Depending on amount of HP and the length of the fight, Rune Chopper has been known to put out higher numbers then a KC setup. If the fight last longer then 30 seconds KC starts to pull further and further away.

EDIT: Forgot to put the other factor of the average amount of attks the KC procs.
 
Calling out Soul Voice isn't exactly the rule, since thats what, 4 minutes every 2 hours per bard? OH BOY, YOU REALLY CAN COUNT THAT TOWARDS YOUR TOTAL HASTE GUYS.

Gimme a fucking break. It's like adding in Spy's Drinks to your haste totals, even though they're only usable in a handful of occurances.

This whole shit is about zerging.

Zerging uses brd 2hr.


You're talking about everyday haste set ups. No ones talking about that.
 
Depending on amount of HP and the length of the fight, Rune Chopper has been known to put out higher numbers then a KC setup. If the fight last longer then 30 seconds KC starts to pull further and further away.

EDIT: Forgot to put the other factor of the average amount of attks the KC procs.

Not in the parses ive seen... if the drk was geared correctly the only weapon that can touch the club in a 30 second fight is the Bahamut's Zaghnal
 
Not in the parses ive seen... if the drk was geared correctly the only weapon that can touch the club in a 30 second fight is the Bahamut's Zaghnal


Here are some hard numbers:
http://tubbers.livejournal.com/7576.html

Here is the conclusion:

Conclusion:
You can reach roughly the same damage levels with a Rune Chopper as a Kraken Club. In fact, for health values of less than 1800, and capped, or nearly capped pDIF, Rune Chopper will do MORE overall damage. It has two other major advantages. First it has higher accuracy, second and more importantly it costs much, much less. A Rune Chopper may be 50-200k, whereas a Kraken Club can be as much as 50 million gil.


EDIT: For those that cant be arsed with clicking the link, its a comparison of:
Kraken Club
Bahamut's Zaghnal
Fortitude Axe
Rune Chopper
Ridill
Mercurial Kris

Best Zerg Weapon*:
2500+ HP = Kraken Club
2100 HP- (No Dusk Gloves +1 or Speed Belt) = Rune Chopper
1800-2100 HP = Fuzzy, depends ( (You have SV Minuets) ? Rune Chopper : Kraken Club)
1800+ HP 25% Haste Equipment (Dusk Gloves +1 and Speed Belt needed) = Kraken Club
 
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Not in the parses ive seen... if the drk was geared correctly the only weapon that can touch the club in a 30 second fight is the Bahamut's Zaghnal

Wrong.


Etch outlined it in the previous post.

Of course, this is all crap now.

Most likely the new feeding order is:

K club > Ridill > Merc Kris > Bahamut Zaghnal > Fort Axe > Chopper
 
I think you missed my point. They didn't just replace the Kclub with a rare/ex version of the kclub like they did with Okote and Fumas. They replaced it with a completely situational piece of equip that is only good for two separate levels; lv64 and lv72.

If they wanted to just "remove it from RMT hands", they could have made it R/ex like the kote and kyahan.
The reason for this is that they can not make a rare/ex version due to the ability to dual wield them so they made a cheap one that not worth it, so people stop asking about LoO. Notice that they did not replace juggy or serket ring with rare/ex piece either. The only reason that they did not keep the real KC on LoO was due to not wanting the gil sellers to have easy access to it and to limited the amount of KC that are in circulation. You can't wear more then 1 hands or 1 feet so putting rare/ex piece of those will not matter.
 
Nope, They did that to get it out of the hands of the gil seller not to nerf it. Thing with KC is that it has such a low dmg that it really only good for 1 job. Anyone else it just a toy.

Why fill sorry for apoc. It is still best weapon that a drk can get and still can be used to benefit a shell. So they can't swing faster the a speeding bullet. When they take your speed go to your str. Which with apoc they can build even further.

Not necessarily feel sorry for them, as in Apoc. is shit now; it's still the best for DRK. Just diminished for zerging purposes, as most of Relic DRK's will have all the necessary haste pieces. Almost as if the usefulness of the weapon's haste effect is lessened, if only for zerging.
 
The reason for this is that they can not make a rare/ex version due to the ability to dual wield them
Yeah, because dual wielding krakens would be totally worthwhile.
 
30% delay reductionfor free? gee. I wonder why going /nin would be a bad thing?
 
30% delay reductionfor free? gee. I wonder why going /nin would be a bad thing?

15 from subbed+5 if you're including suppa, and let me know when you break 8 hits total on an attack round.
 
Taru and galka comparisons in gear i listed before
1440 for taru
1848 for galka

+80 from merits
+175 Carbonara
assume +250ish hp from drain 2
= +505 hp

1945 for a taru
2353 for a galka

The below 1800hp thing is kinda useless seeing as any dark who is set up for a zerg isnt gonna need to worry about it.

well any parses i have seen with a rc and a kc and a bz the the parse has always put the rc third. From what i can tell it appears that the math does disagree with me but in all parses ive seen rc is less than stellar.
 
15 from subbed+5 if you're including suppa, and let me know when you break 8 hits total on an attack round.

ok let's try this again since i remembered the dual weild currently on my nin instead of my thf.
20% attack speed boost for free. gee i wonder WHY someone would think that was a bad thing?
Did you see my try and claim they could get 8 extra attacks a round?
You're still going to average the same amount of attacks per round dual wielding k clubs but you're still going to be attacking 20% faster.
giving people acess to 10% haste from hasso propelled a previously weak weapon to near the level of a k club so do you honestly think that boosting attack speed by 20% , nearly double the boost that made previously "useless" weapons nearly as good as Kclub is going to not be broken?
 
You're still going to average the same amount of attacks per round dual wielding k clubs but you're still going to be attacking 20% faster.?

no, you're not. you're going to attack at a net average slower, and still average the same # of attacks per round.
 
im new to the drk zerg thing and i dont even play drk but its interesting to read about this.

why exactly does KC only work well after 2500+ hp. Wuts the important factor about HP? thanks!
 
KC's relation to HP is fairly simple.

The club itself does effectively no damage, ergo the more HP, the more effective the KC is.
 
Nope, They did that to get it out of the hands of the gil seller not to nerf it. Thing with KC is that it has such a low dmg that it really only good for 1 job. Anyone else it just a toy.

Why fill sorry for apoc. It is still best weapon that a drk can get and still can be used to benefit a shell. So they can't swing faster the a speeding bullet. When they take your speed go to your str. Which with apoc they can build even further.

Kclub good for only one job? What about Paladin who has a natural skill with club sitting at A-. Throw in full club merits Paladin could actually tank in a meripo.
 
I dont wanna open the can of worm where i've seen pld/nin with KC outdamage ridillberk wars again. Or do i? :D
 
I dont wanna open the can of worm where i've seen pld/nin with KC outdamage ridillberk wars again. Or do i? :D

Wasn't questioning the viability of KC on PLD; the "so pld can actually tank in meripo" struck a wtf chord with me.
 
ok let's try this again since i remembered the dual weild currently on my nin instead of my thf.
20% attack speed boost for free. gee i wonder WHY someone would think that was a bad thing?
Did you see my try and claim they could get 8 extra attacks a round?
You're still going to average the same amount of attacks per round dual wielding k clubs but you're still going to be attacking 20% faster.
giving people acess to 10% haste from hasso propelled a previously weak weapon to near the level of a k club so do you honestly think that boosting attack speed by 20% , nearly double the boost that made previously "useless" weapons nearly as good as Kclub is going to not be broken?

Yeah you get a 20% attack speed boost

but that is after giving yourself a 100% attack speed penalty

BRILLIANT
 
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