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- Bigdadddy
eh i guess so since imo perfect zerging gear for a KC would put you at only 68.3%
43.3 from magic then 25% from gear
drk/drg
speed belt 6 haste
turban 5 haste 30 hp
Gloom breastplate souleater effect
Homam legs HP +26 Accuracy +3 Haste +3%
homam feet HP +31 Accuracy +6 Haste +3%
homam hands HP +20 Accuracy +4 Haste +3%
wyvern earring 5
Cassie Earring Hp +50
bloodbead ring Hp +50
bomb queen ring Hp +75
gigant mantle Hp +80
Januwiyah +1 Hp +30
Fenrir's Stone Hp +30
Prudence Torque Club skill +7
= haste +25% Accuracy +13 Club Skill +7 Hp +422
Assuming that you would be getting 2hrd accuracy and 2hrd marches (true in most zergs) with feint this should be the max damage setup for a kc dark and it doesn't get near the cap.
Also for those who say that /drg is unrealistic all of our kc drks go /drg to kirin and we normally only lose one or 2 and our last kirin is 47 seconds.
Depending on amount of HP and the length of the fight, Rune Chopper has been known to put out higher numbers then a KC setup. If the fight last longer then 30 seconds KC starts to pull further and further away.
EDIT: Forgot to put the other factor of the average amount of attks the KC procs.