Next update on EXP

wtf is wrong with you people???? Even if the decrease the exp needed per level 10% which is alot, it will only matter make getting to 75 a few weeks faster at best.

It's not going to change anything its like if all your friends that are 74 where suddenly 75, or all that are 63 are now 64.....matters so little.

So theres a HUGE MAD RUSH OF NOOBS about to hit 75 all the sudden and all they needed was an extra 10% of there exp tnl to be decreased???
please explain this... :roll: :roll: :roll: :roll:

Please help me understand what I'm missing.
 
Konartist said:
Please help me understand what I'm missing.

too many ppl = overcrowding

and i mainly mean overcrowding in references to end-game activities.

but obviously it was going to happen anyway, sooner or later, so whatever.

ULTRAMAN GO GO GO!!!
 
I guarentee you that its going to have such a small effect that everyone who is arguing is gonna feel like they wasted there breath. :wink:
 
ultraseven said:
but obviously it was going to happen anyway, sooner or later, so whatever.

ULTRAMAN GO GO GO!!!

Yes and before this game dies and a new one comes out, SE wants everyone to remember the game that was FFXI. Not go away mad that they couldn't get to 75.

You people are our legends, heros, fore fathers, the first to 75. Act like it, stop crying and encourage everyone to Excel, this game not gonna last forever ya'no.
 
Konartist said:
I guarentee you that its going to have such a small effect that everyone who is arguing is gonna feel like they wasted there breath. :wink:

of course, cause most likely no establish shell is going to invite them, unless they know ppl that know ppl that know ppl. but i'm just saying, once they do get into an established shell or even make their own shell to attempt to do those kinda things... give it time tho'... it's gonna be crazy insane.
 
Darkdante said:
ultraseven said:
but obviously it was going to happen anyway, sooner or later, so whatever.

ULTRAMAN GO GO GO!!!

Yes and before this game dies and a new one comes out, SE wants everyone to remember the game that was FFXI. Not go away mad that they couldn't get to 75.

You people are our legends, heros, fore fathers, the first to 75. Act like it, stop crying and encourage everyone to Excel, this game not gonna last forever ya'no.

aye, shut up and give me that kitten in your sig... n0wz! ihugit
 
ultraseven said:
Konartist said:
I guarentee you that its going to have such a small effect that everyone who is arguing is gonna feel like they wasted there breath. :wink:

of course, cause most likely no establish shell is going to invite them, unless they know ppl that know ppl that know ppl. but i'm just saying, once they do get into an established shell or even make their own shell to attempt to do those kinda things... give it time tho'... it's gonna be crazy insane.

Why is that cause the "New" 75 Nin's dont know how to tank as well as the "Old" 75 ninjas or the "New" 75 rdms dont know how to sub drk for stun like the "Old" 75 rdms??? :roll: :roll:
gimme a break
 
Fire, it seems to me (and to others) that you've been contradicting yourself. So tell me, exactly, why is lowering the tnl for 51-75 a bad thing?

Depends on who's post he's replying to at the time.

Well folks, considering the fact that I've been arguing against several people over the span of several pages, and that I've been continously came at with arguments that try to change the meaning of what I've said... I'd like you to actual find some of my own quotes showing once that I have contradicted myself. I am NOT going to tell you again right here why it's a bad thing. I've said it once. I've said it twice. I've said it at least 5 times and this is getting really really stupid.

I said any not all. But my 54 ninja got to 54(About half-way to 75 in pure EXP) in less than one month. My 72 drk is still 72 after a year and a half. My brd went from 0-42 in less than 2 weeks. If investing the same hours, certain jobs are easier than others to level. This is unarguable. I don't want to sound cocky like drk is the hardest job to level (I'll let the DRG's talk to you about that.) but if time invested in leveling is all your basing it on, then the healing tanking and support classes are the easiest jobs in the game. (Not talking about player skill, just exp-hour) And it shows because of the unusually high number of total retards especially in the healing/support classes at 75. I'm not trying to call anyone names because none of you reading this are those people from my experience but there ARE a lot of horrible RDM/WHM/BLM/NIN/PLD at 75. You don't see horrible meelee at 75 because they just dont get invited past 65 or so. (I've also never seen a horrible BRD personally. I don't know why.)

Genkai may be a joke now but it wasn't when I did it. Bringing 18 lvl 48ish to beat the shizz out of exoreys, and dying more often than not due to total lack of player skill, and staying till ALL 18 got the mold... Thats how I did my genkai one. Running around Eldieme looking for lichs since we didnt know where they were! Getting wtfpwned by undead in garlaige cuz sneak wore and only half the whm's even bought it... We had no high level help back in january. You could say my genaki one is worth more since I did it the hard way without cheating and calling in high lvl help. You could say my alliance of 18 lvl 30's (our highest was 35) beating the rank5 missions was worth more than a run through by the local 70+. But i dont think any of the people who do it the easy way now are worth less. I don't think anyones accomplishmensts are worth less even if it was easier. You know why? I was one of the first rank5 on the server. I was damn proud and still am. No matter how many rank 5's there are and no matter how easy it gets to be rank 5 I know I did it the hard way. Don't grudge the people who are up-and-coming. Everything in this game has gotten easier over time. /shrug

(If i can find it I might post a couple pics of doing rank4 in the tower. We didn't know dolls dont aggro anything but magic. We were just killing every mob on the way. Got to experience Meltdown for the first time as a lvl 25. There were 18 dead bodies. Lucklily a JP taru farming lightning crystals came by and raised us XD Thank you syrup wherever you are!)

That's a nice rant, really. You've argued a point I already agreed with while filling pages with your useless talkin' about the old days that you always do. Guess what? Demonstrating your experience for no reason at all is pretty stupid for a game you haven't even played for months. I've got a question for you. Have you even actually been in a god shell? Have you experienced an awful lot of the end game content? But no, stay true to the smug idea that you are more knowledgeable than me from all your great time spent looking for group in your mog house.

I'd have to agree with Tyrath on this one, there are a ton of end-game players that haven't even touched some of the expansion areas, and if they complain about lack of content and things to do, then they do it out of their own ignorance. Just because the CoP missions are mid level caps does not mean they are meant to be taken on my people with their first level 40 job or new players. They take immense organization, talent, and preparation. Things that come naturally in the end-game.

To comment on another point brought up in this thread, the level-cap. People go back and forth on this all the time, but the level cap is already pushing the limits as far as "uber combos" go. 80/40 would cause too many jobs to become obsolete, and that's the last thing that anyone wants, especially SE.

Most of the recent CoP stuff is capped level 30-50. How exactly is this end game stuff? We haven't had an expansion that's for the end game since the freaking NA PC release years ago! So I'll ask the question to you... how much of the CoP have you done? How many ENMs have you done? How many quessts you're perfectly capable of doing have you ignored?

You're the ones who still have gear to buy. You're the ones who have leveling to do. Our jobs are finished. NMs and Dynamis is pretty much all we can do. We pick up another job and level it because there's nothing to do on our first one anymore.


And lastly to Konartist, who's still making arguments that have no logic behind them.

We don't know how much of a change it's going to be because they have given NO HINT towards it. We're all just speculating. The point we're trying to make is no matter how much of a difference it is, the change is 100% unneeded. If it's a bad idea at 10% reduction, it's a bad idea at 50% reduction.

I'll say it one last time. I don't want the game to be easier. Yes, we all have different amounts of time to play, but acting like easier to level 75 = more spare real life time doesn't make any sense to me really. People play as much as life permits them to play, regardles of how long it takes to achieve certain goals. By which I say this game is driven by jealousy, I mean all of you like Panda who sit around pouting you're not higher level and who obviously hate level 75s and say they have no lives.
The point being max level is at this point a measure of a certain amount of exp. this is a measure of skill and effort. To get there requires effort, skill lessons how much effort is needed... or in some cases, it will increase the amount of effort needed... but regardless...

And so I'll ask the question, yet again. If this update, let's say for the sake of argument, takes the time out exp as there is between level 70 and 75, is there actually, in any reality, a difference between what this is, and if they simply erased level 70-75, lowered all the end game monsters 5 levels and turned all the level 75s into level 70s. Would you feel as positive about this update?

I'm asking you this question because this is what they're doing. They are just renaming level 70, level 75. The reason so many high levels are against this is... all of you are looking ahead to level 75, seeing the exp requirements and it seems pretty inconsquential to you if it's a million exp or a million and a half exp because either way it's still gonna be a bitch for you. We're looking this from a perspective of people who've gotten that million exp and still had to push ourselves for that last half. There's a very real difference between level 70 and 75 in terms of effort. Just because you call it still level 75 doesn't mean it will always imply the same amount of effort. (and let's not get sidetracked by the job argument again please, because it says 75 bard, or 75 dragoon... you don't just change jobs...) By this update they're just turning level 75 into 70, but you guys aren't quite realizing it because they're still calling it 75... you are under the impression it will still be as meaningful... but this is from the perspective of someone who hasn't gone through the real grind to understand why every earned point of exp matters.
 
Firestreak said:
And lastly to Konartist, who's still making arguments that have no logic behind them.

We don't know how much of a change it's going to be because they have given NO HINT towards it. We're all just speculating. The point we're trying to make is no matter how much of a difference it is, the change is 100% unneeded. If it's a bad idea at 10% reduction, it's a bad idea at 50% reduction.


no, YOU are saying its un-needed and a bad idea....YOU YOU YOU

And in this case your absolutley wrong no matter what ill-concieved, poorly thought out arguement you make. This is a far better change for the good than it is for the bad.


"the only thing that never changes is change itself" -someone smart-

Things are going to change, the game is going to adapt. When the Level cap was 50,55,60,65, and 70 and then 75 the tnls where correct in there amount, now they are not.

Honestly if all your jobs where Lvl 50 I dont think you would care one bit.
I think it hurts your E-penis that with 4 jobs nearing 75 now someone doesnt have to spend quite as much time as you did and can get 4 jobs 75 faster. Which I guess means his E-penis will be as big as yours and thats not fair to you. :roll:
 
Me, me, me?

I am saying me and the others on this thread who have posted on the same side as me.

And how is this a change for the better? You insult my arguments but you don't even address any specific points of them. You rave about how this is for the better, but while I have explained why it's worse you haven't said a single god damn thing about the change that makes it better.
And then you take the pointless E-Penis stab at me. Come on really, grow up a little. I'm trying to have a real discussion here I don't need immature kiddies throwing around penis jokes.
 
Konartist said:
I do however, agree with the post about them needing to add more Endgame things to do and places to Lvl, even at 72 the mobs are not tough enough to warrant the 40k+ tnl.
Jesus christ Fire read the entire thread before you say I said no reasons why its a good idea. Heres the main reason why I think its a good idea.

Also the E-penis joke thingy may have been out of line but lets face it....A spade's a spade.
 
What do you think is more important to SE.

1. That few level 75ers "feel" that thier level and the road they took means something.

2. That more people leaves the game feeling that they accomplished the game, therefore that they would buy this game again and play final fantasy again.

After all it is SE making decisions in this game and not us, and they have to think about the greater good. Which one is it?
 
I do however, agree with the post about them needing to add more Endgame things to do and places to Lvl, even at 72 the mobs are not tough enough to warrant the 40k+ tnl.

This reminds me of a quote a once heard from a Marine. Said simply...

"Life is hard but it is harder if you are stupid."

Can't get giid exo at 72? Maybe you're stupid. Maybe you should try getting sky pass and fighting Auro Statues and chain them easily for 200+ exp every kill? But maybe hard to get a party for Zilart missions when people are afraid you'll try to MPK them during the BC?
 
ohhh now I get it.....there are enough weapons and golems in sky for everyone 70+ to level there :roll: :roll:
and I have leveled in sky as a 73blm and the exp was not 200+ kill cept maybe on chain 4 and 5.


Still can't get over it fire wasnt an MPK......MPK results in death. You did not die. The only people who have to fear my MPK'ing is gil sellers.
 
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