Ok tell me why...

Bigboy said:
Just remember that how a job is intended to be played and how they are best suited to act/perform in an EX party are very different things. While it might take more skill to melee and cast in an XP party, it is a fact that the INT/MND they gain from a wand is more beneficial to the group as a whole, and the same can be said for using elemetal staves, even though RDM don't even get a staff skill. While you may see your friend as more skilled, and it may be true, they cannot melee in any meaningful mannor [using WS] without sacrifing effectiveness in all other areas. Now when I am not in an xp party, or fighting a NM with a large group, I deffinately take up the sword, but I wouldn't dare whip it out otherwise. It should also be noted that to even hit something, with capped sword skill, past 40, usually requires some for of accuracy gear, which they would have to replace another beneficial peice of gear for.

Of course, if all you want out of a RDM is Refresh and Haste, they could be naked and still do it just as effectively.

thread necromancy <.<;

Either way, it depends. I could easily melee mosy mobs at 75 an still not get resisted if you think that the only way to melee is to use WS's (which its not...)
 
Uzor said:
thread necromancy <.<;

Either way, it depends. I could easily melee mosy mobs at 75 an still not get resisted if you think that the only way to melee is to use WS's (which its not...)

Well at 75 you pretty much do what you want anyhow, since the gear from 72-75 is such an absurd improvement from anything before 70. I will stand firm that using a sword to melee at 75 leaves you with pretty lacking WS's and far below average damage per swing. If not for the fact that most merit parties are on Ts and VTs, the durration of the spells would still be important and it would therefor be desirable for more spellcaster oriented gear. I mean, when fighting ITs you kinda want to pile it on, but when mobs start to last a minute tops, usually less, it begins to not matter as much.

I would say that someone who melee's and is unable to use a WS is not worth having melee though. Perhaps its just me, but untill I see a RDM busting out with the Enhancing Sword/Kracken duo, they sit in the backline, cuz its just not worth it, and even then its a close call.
 
At lvl 70 with a sword skill of only 227, I don't use any acc gear for rdm and have no problem hitting vt+ mobs/nm. Either way, I don't see any use for meleeing in a exp pt because im always swapping staffs. Before 51 I stuck with int/mnd wands.
 
I don't mean to derail this, but...
@OP / Darkstar, you held up my party for 30 mins because you didn't tell us you didn't have CoP until we were already at Bibiki Bay.
You disbanded for five minutes to run off and randomly D2 someone once we reached the Boyahda Tree.
Then you AFK and never come back after just THREE FIGHTS, which, just so you know, you only leeched two fights before we booted your lazy butt. You're lucky the party stopped me from dumping Ancient Goobbue on you.


You have no right at all to go whining about doing more work than others when you don't do sh-!t to begin with, kthx.
 
Mishaela said:
You're lucky the party stopped me from dumping Ancient Goobbue on you.

That brought a tear to my eye. I remember when you used to say you could never imagine why anyone would MPK, and look at you now, I'm so proud.
 
Passions said:
lol i told a party i was going to fake dc on them because they all sucked ass once when i meant to tell it to linkshell lol

i think they were shocked when i just decided to warp instead and said i was serious they all sucked and i didn't wana stay. :biggrin:

LOL that is grate i thought only i made mt's like that. <3
 
I think I've learned everything I'd ever need to know about playing the Red Mage job from this post lol. It's never gonna change. There will always be people playing good and bad...though if the ones playing badly have read all of this thread, they should play the job to the fullest no matter whether they melee or not. They'll have no excuses if they tell people they read it. Although, I guess this is entertaining lol, so FLAME ON!! :P
 
Didn't read the last page and a half so someone may have already mentioned this...You're point is correct in that PLDs do virtually no real damage to a mob during EXP. Now post 70 there are gear setups a PLD can use to be at least a moderate DDer, or you could be like I always chose to be and completely emphasize defensive abilities. However, there are two, maybe two and a half really good reasons why a PLD should melee. The first is Enmity + gear. With every action, INCLUDING, attacking the mob, more and more hate is generated and stacked. Secondly, even if you only hit for 1 DMG, you gain 13 TP per 2 strikes w/ a sword and 11 TP per strike with a staff. That means a lot of hate if you get off a Spirits Within @ 300 TP every 2-3 fights @ 1400+ HP or if you're using a staff you can spam Spirit Taker and be a more MP intensive PLD. Now the "half" reason is, if you're fighting say Gobs for example and you don't have two other melee who can make a Light SC, a PLD can be used to open Light, or even Darkness if need be. Is the opening damage gonna suck and therefore cause a hit on the closing damage? Yes, but sometimes your party setup doesn't allow for you to have 2 full-time melee who can do Light/Dark without the PLD getting involved. Besides, it's all about the MB anyway right? Anyhow, I'll concede to you the points about doing crappy damage and having plenty of other hate tools as well, but there are still very good reasons why a PLD should be engaging the mob.

PLDs should beusing Spirits within @ 300% on gods.. They have a shit load of HP, why not make the best of it?
 
Blazeoffury said:
PLDs should beusing Spirits within @ 300% on gods.. They have a shit load of HP, why not make the best of it?

except PLD's tend to die and lose all of it \(^.^)/

They're like punchbags for the gods. They can hit them and hit them, and they never do anything back! Its the same in ballista ^^;
 
I dont mean for plds to use their sword during the whole fight, that would be really stupid to do. They use it at the beginning for a 300% spirits within the off to E. Staff it is, while smns and whm go in there to AA and SS them to keep their happy asses alive ^^.
 
*edit then off to E.Staff
 
Back
Top