Sange: Seems like a piece of shit bells and whistles gimmick. The damage you do at Lv1 barely makes up for the extra hits you would of done in the 2-3 seconds it takes to use Sange and throw your Shurikens. Not only that but you need capped Throwing, Expensive Shurikens and probably more RAcc gear to swap in which with 60 Inventory slots is impossible for most NIN's as it is, maybe SE should of just given NIN's the ability to merit their Inventory Space, that would of been the best thing out of what they ended up doing.
Ninja Tool Expertise: Great, so now cheap NIN's can have a signature to go with their bandwagon.
SAN Spells: Maybe worth it, probably not... it has to be able to do more damage then I can do in the same time with Katana's, and from the numbers I have heard so far it just doesn't suffice. Not only that but if you want the entire wheel you will use all available Group 2 merits and not be able to improve any of them or get either of the above two abilities.
Would it really of made NIN's so powerful if they just gave Jubaku: Ni finally so we don't have to wait 4 seconds to cast Ichi and have it wear off 50% faster then our Slow and Blind making it incredibly inconvienent.
Anyways I'm pretty happy with the update other then SE giving a bunch of useless merits to jobs (Protect V = 5 more DEF wtf?). It seem's SE is just trying to make it look like they are giving us opportunities to improve ourselves but really its just a minor upgrade to make people think they are improving so that SE doesn't have to tackle the real problem of mobs being too easy and AI being too stupid.
Ninja Tool Expertise: Great, so now cheap NIN's can have a signature to go with their bandwagon.
SAN Spells: Maybe worth it, probably not... it has to be able to do more damage then I can do in the same time with Katana's, and from the numbers I have heard so far it just doesn't suffice. Not only that but if you want the entire wheel you will use all available Group 2 merits and not be able to improve any of them or get either of the above two abilities.
Would it really of made NIN's so powerful if they just gave Jubaku: Ni finally so we don't have to wait 4 seconds to cast Ichi and have it wear off 50% faster then our Slow and Blind making it incredibly inconvienent.
Anyways I'm pretty happy with the update other then SE giving a bunch of useless merits to jobs (Protect V = 5 more DEF wtf?). It seem's SE is just trying to make it look like they are giving us opportunities to improve ourselves but really its just a minor upgrade to make people think they are improving so that SE doesn't have to tackle the real problem of mobs being too easy and AI being too stupid.
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