PLD job and Native provoke ability

from the documents...


SE_changes said:
- The lvl 60 cap has been anounced. Although it is not as bad as the first one, people still wonders why to put such wierd quest name.
- Before this patch, there were no main tank. People spread the hate between the melees, curing all the melees at once to lessen the hate towards the mage as well as melees getting hit got full weapon tp gain. But since this patch, the TP gain received from mob hit became fixed 2 and the cure hate situation has been discussed towards the players, so the new stratergy of making 1 main tank has been made the primal stratergy. However the mob TP gain has been increased, and when the mob's hp has cut 1/4 they spam their ws has been implemented aswell (put this in bold. This is what the TP gain issue on rdm thing has been happening from time to time. Yes this WAS NOT implemented before this patch)
- Since the mages (in japanese we say back line for mages, front line for melees) were so easily killed from the hate that cure has been producing (a cureII had more hate than provoke, cureIII was like doing Divine+CurgaII, 2hour for whm = WarpIII), new stratergies were discussed. Such new stratergies were the mages casting low level cures and the paladin cures himself to retain hate. This stratergies before anything were never considered good or bad. Since it was such a sudden change, people critisised alot. Previously the pld who were considered a godly job from their melee damage has now officially become main tank position, hence those who refuse to cure themselves to regain hate and only focus on melee has become a "Naitou" (Gimp pld).
 
so who was tank in early generation of FFXI? lol

Not to mention other RPGs lol.

Anyways. Curious. Do you higher level PLDs have any use for the other /WAR JAs? I find myself only using provoke, and maybe on occasion I'll use Beserk before a WS, though most of the time I forget to do this; does it even help? I read it on a guide somewhere. I've also read in guides where they discourage the use the other JAs provided with /WAR.
 
i thought the reason SE didnt do this because they didnt want nin to be overused and not be the only sj for the rest of the jobs. Remember they do want us to play to what they think is right like BST in exp party, which we can do but need more tools to do this with....

give pld provoke everyone subs nin, this would bother SE in short
 
Not to mention other RPGs lol.

Anyways. Curious. Do you higher level PLDs have any use for the other /WAR JAs? I find myself only using provoke, and maybe on occasion I'll use Beserk before a WS, though most of the time I forget to do this; does it even help? I read it on a guide somewhere. I've also read in guides where they discourage the use the other JAs provided with /WAR.


Once you hit 65+ you'll wish you had more hate tools at your disposal..lol. @ 70+ the DD's become so powerfull, and when they spam their weapon skill's, it can get tricky to hold hate.

It may be ok to be using Beserk at your lvl for WS's. Its something I never use. I spam Defender most of the time.
 
Unfortunately I don't have defender yet. Wah.
 
Yeah.. Once you do get it, there will be situations in XP where you won't need to use it. Like alot of things in this game, it all depends on what your fighting and what the party setup is.
 
I know in Dynamis PLD/NIN can do really good job at kiting a NM

or a well equip DD gear can go PLD/NIN to do DDs :P
 
i thought the reason SE didnt do this because they didnt want nin to be overused and not be the only sj for the rest of the jobs. Remember they do want us to play to what they think is right like BST in exp party, which we can do but need more tools to do this with....

give pld provoke everyone subs nin, this would bother SE in short

They can fix this for the most part by making Uts: Ni a lv 48 spell. But if that happens, get ready for complaints galore
 
I know in Dynamis PLD/NIN can do really good job at kiting a NM

or a well equip DD gear can go PLD/NIN to do DDs :P

PLD/WAR would still be a better DD. /NIN doesnt make people automatic DD's

Nevermind, I was thinking a "support DD" not tank DD
 
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In the best exp party I have ever been in (not counting merit) was x2brd, cor, pld/nin, x2 war. The PLD was geared towards DD and held hate alot better than i've ever seen /war do. This was around 65ish too
 
Warrior was really the only job designed strictly to be a tank from the get go. They can still be very capable tanks at 75, when equipped right.

Though most people wouldn't realize this since a great majority of them forget they have Provoke after level 30.
 
well /WAR adds double attack, that berserk thing (can berserk quick for WS for more damage + hate and then turn it off) and other benefits (defender and the whatnot). Provoke's not the ONLY benefit to /WAR (unless SE drastically changed things >.>)
 
Warrior was really the only job designed strictly to be a tank from the get go. They can still be very capable tanks at 75, when equipped right.

Though most people wouldn't realize this since a great majority of them forget they have Provoke after level 30.

that, and they equip in strictly +STR stuff. No def or vit gear. But this makes sense, since WAR's arent widely used as tanks anymore. WAR can wear koenigs, right?

But, on another note... WAR/MNK with GA as a tank... lol, Id love to see it. Although they may be an mp sponge (mage whiners who dont like to do their job and pay attention) Im sure they could dish out some very nice damage while tanking.
 
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well /WAR adds double attack, that berserk thing (can berserk quick for WS for more damage + hate and then turn it off) and other benefits (defender and the whatnot). Provoke's not the ONLY benefit to /WAR (unless SE drastically changed things >.>)

ya, I mentioned this. But I believe PLD/MNK could offer more than PLD/WAR IF pld had native provoke. Counter would be a big thing kind of since it pretty much enables the PLD to take even less damage, and also like what was said earlier, PLD/BLU for some Coccoon, which is better than defender
 
PLD/RDM can hold massive hate.

Sleep, Dispel amongst others for holding hate.
Stoneskin, Phalanx, amongst other for evading and mitigating damage.
 
ya, I mentioned this. But I believe PLD/MNK could offer more than PLD/WAR IF pld had native provoke. Counter would be a big thing kind of since it pretty much enables the PLD to take even less damage, and also like what was said earlier, PLD/BLU for some Coccoon, which is better than defender

this is true :P I often thought how a PLD/MNK would be (insane HP and VIT I believe as well as counter and boost and other fun stuff). PLD/RDM might be better though than PLD/BLU :P
 
that, and they equip in strictly +STR stuff. No def or vit gear. But this makes sense, since WAR's arent widely used as tanks anymore. WAR can wear koenigs, right?

But, on another note... WAR/MNK with GA as a tank... lol, Id love to see it. Although they may be an mp sponge (mage whiners who dont like to do their job and pay attention) Im sure they could dish out some very nice damage while tanking.

Been done on nidhogg before. Mage jobs that complain about mp sponging are not always people who don't do their job. Play a mage job.
 
ya, I mentioned this. But I believe PLD/MNK could offer more than PLD/WAR IF pld had native provoke. Counter would be a big thing kind of since it pretty much enables the PLD to take even less damage, and also like what was said earlier, PLD/BLU for some Coccoon, which is better than defender

That's all for naught anyway. /nin offers the best damage mitigation out of any sub.
 
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