from the documents...
SE_changes said:- The lvl 60 cap has been anounced. Although it is not as bad as the first one, people still wonders why to put such wierd quest name.
- Before this patch, there were no main tank. People spread the hate between the melees, curing all the melees at once to lessen the hate towards the mage as well as melees getting hit got full weapon tp gain. But since this patch, the TP gain received from mob hit became fixed 2 and the cure hate situation has been discussed towards the players, so the new stratergy of making 1 main tank has been made the primal stratergy. However the mob TP gain has been increased, and when the mob's hp has cut 1/4 they spam their ws has been implemented aswell (put this in bold. This is what the TP gain issue on rdm thing has been happening from time to time. Yes this WAS NOT implemented before this patch)
- Since the mages (in japanese we say back line for mages, front line for melees) were so easily killed from the hate that cure has been producing (a cureII had more hate than provoke, cureIII was like doing Divine+CurgaII, 2hour for whm = WarpIII), new stratergies were discussed. Such new stratergies were the mages casting low level cures and the paladin cures himself to retain hate. This stratergies before anything were never considered good or bad. Since it was such a sudden change, people critisised alot. Previously the pld who were considered a godly job from their melee damage has now officially become main tank position, hence those who refuse to cure themselves to regain hate and only focus on melee has become a "Naitou" (Gimp pld).