Isotope said:
Good: Ability to play multiple jobs from the same character & have subjobs, creating a variety of combinations.
Bad: We still seem to find the same jobs with the same subs... think PLD/WAR for a severe example.
I like the way you think :O
Good what you said
Bad: Removed Cure 5 from RDM a long time ago
Depop System
Gilsellers make this game less fun, This a big one
forcing most melee jobs /nin at the max level
crafting "luck" 0/40 HQ amemet ftw -.-
lots of areas lack usefullness to them, I.e The BCNM areas in sky where
You ONLY fight 1 Ark angel and then that area is useless..
Where are the Beastmen Seal 99 Fights??? ;\
Difficulty in last CoP/Zilart boss fights, Promathia was a joke... I like
hard shit.
Remember When SE released CoP the missions were really tough and
Then SE nerf the difficulty, they still hard but nowdays people just get
There lv 75 friends to help them and its so easy.
Ulli lol nuff said
did i say Gilseller already? D:
There is a ton more good/bad.. im at work and bored thanks for reading!