1.
SMN has never been an never will be better then BLM sub. While its possible for a smn sub to return more mp then blm sub, thats pretty much all it does. And really, whm mp is rarely an issue, there are so many ways to regain mp, 20 mp per minute mor or less is well... rubbish. Its all about the utility. For dynamis, limbus, einherjar and other massmember endgame events you have sleepga, tractor. For harder type HNM's including and pop NM's you have elemental seal, wich is gonna free up your rdm subs to /DRK and /WHM. A whm slow is extremely potent due to whms high mnd.
Now i can see some answers comming right away. "Why are your whms sleeping in dynamis?" "A rdm slow is much better zs0mgwtf" Generally these type of answers comes from lazy people and dumb people. Dont sit back and relax, and let other ppl do as much as possible.
Be as versatile as you possibly can be. Somone woke up a bunch of mobs? Sleep em, dont just stand there with your smn sub?
Your HNM needs elemental seal for slow to even land? Do it, so your rdms can paralyna your 6 melees on the frontlines. Or stun the next gate of hades.
Simply put SMN is the lazy mans out. Be as versatile as possible, not cause you need it, but because you can. Most shitty ls's are shitty cause they always expect other people to do everything.
This goes both ways ofcourse. The rdm is gonna use his need for blm sub as a way out of paralyna or erase duty to.
Trash your smn sub, and only take it out if you really really really have to carby pull something.
I nearly missed this until another whm asked me to look up another statement on this thread. I find this whole statement pretty bold considering you don't have WHM75 listed into your sig. And I'm not going to state you're incompetant in end-game, because obviously you've got experience and what not... but your blanket statement is pretty much annoying me to no end because I certainly don't consider myself a 'lazy whm'.
And pre-SCH, /SMN was very much the best all around end game sub for me. I do understand a lot of strats have possibly changed, but having that /smn allows the whm to cure more, erase more, paralyna more (more = longer).. and thus your rdm doesnt need to be doing that and can have their /blm up to do what you say the lazy whm should be doing.
Havent tested it myself, but whm is telling me right now he can land repose on tiamat without an ES, so I'm guessing your strats are just different than the ones I learned. I'm also going in a shot in the dark that your plds no longer sub War and thus dont have a need for blinkga. Either way, I'd rather a WHM be focused on healing, na spells, erase, etc than focusing on whether or not the RDM got his slow to stick.
to play their job fully WHMs need another SJ.
for me i don't care what whm sub as long it keep me alive ;p
When I was in sky I was always told to use /blm (I had used /smn up until then) and have been using it ever since. No, I don't have sch leveled so I guess some of you would consider me a gimp, but does 3 extra mp out of 100 really make that big of a difference? That's an honest question, I really don't know the answer.
Caerloc we all understand you want whms to /blm for sleepga in situations you need it. But to play their job fully WHMs need another SJ.
To Caerloc: I'm not going to continue this debate with you on the grounds that I have possibly been gone too long; and thus a lot of stratagies/setups have changed. I still stand by /SMN being more mana efficent than /BLM, but I also believe a WHM should have multiple subs to be able to accomidate the sittuations they are in. I just have yet to be in a sittuation where the RDM wasn't landing slow, and the BLMs weren't landing the sleep. What you consider lazy, I consider efficiency. But, I can see your point on if you need a WHM to be able to do those said tasks having them able is efficient.
10 out of 100. And every 2 minutes, up to 50/100 (strategem). Tbh, if /sch had gravity, I would use it to solo puddings, since it's far more mp efficient then /rdm. I'm trying to test blm/sch in salvage, but have yet to have both SJ and JA active on any of those runs.
Back to the main point, light/dark arts both take your enfeebling magic from a C rating to a B rating, tack on some enfeebling magic gear, and you should be able to hit base A rating (I know blm can). This should help you land sleeps/slows/etc more often then every 10 mins (ES), excluding mobs that a rdm cant land them on w/o ES.