its official, rng was nerfed.

Grieve said:
THAT is why the rangers are pissed. If YOU arent, You should be. Why?
Cause youre next.


Do I agree with points made on both sides? Yes.

This one I disagree with. "You're" next certainly cannot apply to everyone. Many jobs have already experienced at least one "nerf".
Although I would agree that it seems SE has decided to ignore their own equations (or at least program in some logic, bringing distance from MOB into play), I think it was their attempt to level the playing field.

Depending on what angle you view this situation, it's terrible for you, or just another adjustment that will drive change. These changes will affect playing style, both solo and party.


I love the RNG job, and was happy with how it functioned. I will say I am glad that I haven't leveled it beyond 50, as I think that may be the only reason I have the outlook I do. Comparing notes with those who have leveled RNG beyond 50, again, I think the fact that I don't feel as cheated allows for my perspective.

I only hope that many of the respected and dedicated Rangers out there keep at it...Don't quit!!! After years now, you guys should know that these changes won't be the last changes. There will be more changes to Ranger, as well as other jobs. Those changes will be both desirable and undesirable. In the end, they are just changes. They require adjustment.

...Show us all how Rangers roll with the punches.
 
Oh, i meant also to add: To all those that say "quit crying and get over it you sissies", let me see you log in one fine day, go out to kill an orc, and discover that what used to be a 3 shot kill......is now a 6 shot kill.....at 600+ delay per shot. Ever logged in and discovered you do 150 less damage to a lvl 5 bunny as a lvl 75? No you havent. but you will..... and youll feel like you just wasted 2 years too.

If it was just on ITs, IT++, HNM, you wouldnt hear boo, maybe some minor grumbling, but life would go on. I just took out my mules lvl 9 ranger id been playing around with for giggles. I got owned in lvl 9 by an ep orc. All levels, all mobs, even too weaks, even lvl 1 tunnel worms......or lvl 40 farming mobs. That is why rangers are pissed, not xppt, not HNM, but FARMING, or even just killing randome medium sized stuff for fun ( a ranger hobby) has been drastically and shamelessly nerfed. Not just nerfed either, rng didnt Get Nerfed.... they got Crippled.

The only place its even remotely acceptable is IN an XPPT, where you Can stand at optimum range, even if it is a pain. Shadowbind is a 5 min timer, lasts for anywhere from 0-20 seconds.... thats enough for hmm....3.5 shots at 600 delay. Awesome.

So to sum up, theyre not Really complaining about their dmg being gimped in a pt....they can deal with that and if it was just IT/XP mobs theyd get over it in a week...its that its universal..... and forget soloing anything that isnt nailed to the ground as a Young (1-12) ranger, it will eat you for lunch. Rng def = rdm def. without buffs or spells, or healing.

Ranger motto: Kill it before it kills you.
New problem: If its trying to kill me.... i cant do a damn thing about it....
[Dragoon] [Help me out!] /disgusted
 
Grieve said:
but you will..... and youll feel like you just wasted 2 years too.

No, I won't. That's the difference between player mentality. If the sole reason that you play the game is to do teh uber damage, to the point where your loss of teh uber damage = a waste of 2 years, you play online videogames for the wrong reason and might as well just be level whoring on an offline game.

Being the best or the strongest is one thing, but let's not forget about all of the other things that matter in FFXI. I don't feel like getting all "Shiny Happy People" on you, but I think you know what I'm talking about.
 
Oh and Alanon, the reason i gave numbers was to give an idea of exactly HOW MUCH falloff was implemented, and i didnt say that 1k+ is Bad per se..... my point was: NO OTHER JOB for ANY reason, under ANY condition, suffers a (more than) 50% damage reduction to EVERY mob in the game, and its under a circumstance over which we have 0, i repeat, zero control. Nothing we can do solo, farming, goofing off.... so of all the jobs that can just head out of town and give their best damage based on weapon + skill cap + str, that is, every job, ranger cannot now ever achieve their maximum damage on any mob, anywhere, regardless of any factors, while Solo. Its not Unfair to ranger.....its unfair period.......
 
rappa, this isnt the flameboard so i cant really express my feelings about you, but clearly, youre just not getting it......... thats all i can say.
 
Grieve, no other job can stand 100 feet from a mob while doing their max damage either. It's just part of the job you chose, if you want to kill things, grab some axes, cast utsusemi, and quitcherbitchen.
 
i can dig people getting a bit miffed cos they have to relearn their job and find optimal ranges and whatnot especially considering the cost of the job. Last i checked everyone's dmg towards tougher mobs got nerfed though, i could be a bit off iono. So rngs got kinda a double whammey that does kinda suck, but it'll definately weed out the men from the boys so to speak and may possibly go towards dropping the price on a job on avg, i'm just a half full kinda guy i spose. ^^
 
Taurothar said:
Grieve, no other job can stand 100 feet from a mob while doing their max damage either. It's just part of the job you chose, if you want to kill things, grab some axes, cast utsusemi, and quitcherbitchen.

Well, it seems to me that if SE has decided all of a sudden that RNG need to be away from mob to do decent damage, they might have provided them (the RNG) with a way to keep the mob away--shadowbind as is right now is not really adequate.
 
anesly said:
Taurothar said:
Grieve, no other job can stand 100 feet from a mob while doing their max damage either. It's just part of the job you chose, if you want to kill things, grab some axes, cast utsusemi, and quitcherbitchen.

Well, it seems to me that if SE has decided all of a sudden that RNG need to be away from mob to do decent damage, they might have provided them (the RNG) with a way to keep the mob away--shadowbind as is right now is not really adequate.

That's where team farming, or not farming at all comes in. RNG farming isn't effecient at all because you spend 10k to make 15k. BCNMs, NMs (though some got nerfed there are a hell of a lot more), and crafting should become more popular amongst the RNG now.
 
Grieve said:
rappa, this isnt the flameboard so i cant really express my feelings about you, but clearly, youre just not getting it......... thats all i can say.

Okay, so you want to flame me because I don't agree that this update = the end of mankind? Knock yourself out, you know where the Flameboard is. The difference between this update and all of the previous ones that nerfed non-RNG jobs is that everyone else moved on and kept playing. All I'm seeing is RNGs wanting to quit the game and denounce S-E as the spawn of Satan. Whatever, the servers are getting pretty crowded anyway. Maybe you can quit this game and go power your way through some offline games, since damage and uberness is all that matters to you. :roll:
 
Rappa said:
Strid said:
Whiney ass cheapos FTW.

Not everything is related to "whiney" people. I highly doubt that S-E was buried under complaints about ninjas not losing hate when they lost their shadows. S-E just tries to keep the balance in the game as best as they can (and you would have to be some kind of superhero to find a way to balance the game that didn't piss SOMEBODY off). They saw what they thought was an imbalance and this was their solution to fix it.

On a more interesting note, has anyone noticed the lack of crying from the ninjas? I checked Allakhazam's ninja forums and most of them said that by just putting a little more effort into hate control that they can still control hate just fine. Maybe the rngs need to quit complaining and get to work on figuring out how to "counter" the "nerf".

this is due Largely in part to the simple fact that there is almost NO hate lost when a shadow is taken. the effect is so small its not even noticable.
~Syn
 
Seawolf said:
I know it's hard to let go of the superiority complex...

you spend 15mil on gear and spend anyplace from 80-160k in a 3hr xppt and see how you feel.

~Syn
 
ive seen alot of posts about "relearn the job, this will let the truely skilled players shine, etc.."
this is simply incorrect. no amount of "skill" will compensate for the loss of damage to a mob thats im my face. no amount of "skill" will overcome the lesser damage done even in "ideal" range.
also, you people are perhaps not aware of the 25% accy loss in "perfect" range? i wiffed a too weak rabbit in e.ron 5 FIVE fucking times. how is that "realistic"?

now we can all have fun with 90 minute kirin fights, longer hnm fights, say /farewell to xp chain 14's, winning COP bc's unless you can scrounge up 5 summoners, the list is long and will effect everyone sooner or later.
you Will wish that this hadent happend to ranger when your parties begin to suffer from what you know they Were to what they now Are.

also, every other game that has a penality such as this, has a "trait" that offsets it to some extent. "point blank shot" reduced it to around 5% in NWN.

~Syn
 
Taurothar said:
I really hate how nobody has given this update a chance. Give it a month, after that you can bitch about the changes. Here's an idea, TRY SOMETHING NEW, you guys are so afraid of change that it's almost to the point that you all need static setups that do the exact same thing day after day, cookie cutter parties, monotonous skillchains, and if that's taken away, you'll cry and cry till you have your way. I once again pose my challenge, show me one serious post older than this update info that RNG are overpowered. If you can do that, you can blame the whiners, but comming out and saying that the community whined is just a bold faced LIE. SE did research based on the Census and adjusted accordingly.

GL with getting your W.legs.

~Syn
 
Rappa said:
Grieve said:
rappa, this isnt the flameboard so i cant really express my feelings about you, but clearly, youre just not getting it......... thats all i can say.

Okay, so you want to flame me because I don't agree that this update = the end of mankind? Knock yourself out, you know where the Flameboard is. The difference between this update and all of the previous ones that nerfed non-RNG jobs is that everyone else moved on and kept playing. All I'm seeing is RNGs wanting to quit the game and denounce S-E as the spawn of Satan. Whatever, the servers are getting pretty crowded anyway. Maybe you can quit this game and go power your way through some offline games, since damage and uberness is all that matters to you. :roll:

damage and uberness? you dont quite get how drastic the changes are. grive happens to be my roomie, so sees alot of what i end up doing.
ive never loved the job for the numbers, i didnt have a clue what the job was when i began this game 2 years ago. i just always play a ranger.
heres the problem,
1. i have to dance like a god damn mariachi band now in an xppt...ok i can deal with that.
2. above 1 is not fun. :/ try it, its just not.
3. ive seen cross reaper do 2.2k damage in an xppt on an it with sa/ta. well....now even if i am in perfect range when i ws, my ws will do maybe 800 max.
my job is to deal damage, we dont have other options, our def wasnt compensated to allow for a war sub, rngs sole point is to deal damage hard and sometimes fast. both those things wer hit and hit HARD. soooo, if thats not what im supposed to do now, then give me a new purpouse. OR am i really spending 160k an xppt so that a war can outdo me with ease? (i say ease because they are reading a fucking book, and im jumping around like a god damn cricket on crack).

~Syn
 
So, basically, all Syn's done in the last 4 posts is prove that this is the mentality of the Ranger. Get goo-goo eyes at the mass damage, claim that RNGs are needed for EVERYTHING mission, quest, and endgame related, and cry foul since they spend more gil in a party they're now entitled to lap everyone else damage-wise.

Every other class has had a nerf or three and has had to adapt. Now it's the Ranger's turn, and suddenly nerfing is patently unfair. Sorry, but that doesn't wash with me. Maybe all the god shells will dump the RNGs and let Monks take their place to do their 1500+ damage Chi Blasts, lol. And you can't get Chain 14, oh noes! If chain XP multipliers improved after 5, this would make a difference!

And Syn, you don't need to sign the bottom of your posts. We know it's you. You already have a signature. We can see your name in the upper left-hand corner.
 
I think I'm done with this topic now. You guys won't get it through your thick skulls that this is something that is not the end of RNG and anyone who plays a RNG is an idiot now. I understand you're pissed, but all this complaining is for nothing because what's done is done, now learn to live with it or go play a console game where you don't hafta adapt.

Edit: Cubs, since I can't marry you, can I marry your avatar? You hit the nail right on the head and drove it right through the thick skull of these RNG.
 
CubsWoo said:
So, basically, all Syn's done in the last 4 posts is prove that this is the mentality of the Ranger. Get goo-goo eyes at the mass damage, claim that RNGs are needed for EVERYTHING mission, quest, and endgame related, and cry foul since they spend more gil in a party they're now entitled to lap everyone else damage-wise.

Every other class has had a nerf or three and has had to adapt. Now it's the Ranger's turn, and suddenly nerfing is patently unfair. Sorry, but that doesn't wash with me. Maybe all the god shells will dump the RNGs and let Monks take their place to do their 1500+ damage Chi Blasts, lol. And you can't get Chain 14, oh noes! If chain XP multipliers improved after 5, this would make a difference!

And Syn, you don't need to sign the bottom of your posts. We know it's you. You already have a signature. We can see your name in the upper left-hand corner.


so what your saying is taking a bunch of darks/wars/drgs/mnks and letting them run around chasing after a kited mob to wack for 0-20 damage is what everyone wanted to begin with.
interesting.

~Syn
 
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