Khajit said:C. barely capable of sentient thought and dispaying the reasoning skills availiable to a retared galka on crack.
Khajit said:I Just left a pt cause the lv 40 thf leader there was missing head,waist and back slots with lv 25 knifes who just so happened to own a PCC that complained about no money when i suggested getting the upgrades fro free from a signet guard andquesting the AF weapon. I needed something to distract myself from going to the flameboard over such a common occurence.
mdkuser said:yea, all in all, tier 2 thf merit arent awsome, exeption is feint, which is totally awsome on hnm ( tried on jailers myself). AC not worth the trouble imo, i made many tests it doest stack with SA+WS or TA+WS or SATA+WS. AUra steal can be fun to steal stuffs, but hell, i ended up to steal lolprotect or lolspikes in dynamis, really not that greati choose ambush and feint maxed.
Also, you know whats funny in this thread? the same people that claim DEX is less good than STR for thf are the same that claimed in another thread that assassin charge stacks with sataWS. On another note, I use to get exp buffer for dynamis with a friend that has the 3 sky abjuration, we deal the same dmg ( me using DH+AF2hat+AF2 gloves+AF2feet).
Also about abjurations, i dont do sky and hnm because its a waste of my time: why would i go there and expect 3 equip that are good for WS only, when a tons of jobs get a tons of gear out of sky. look what blm and thf get in sky, look what nin rng etc get there.
(sorrydoublepost)Uzor said:... how is THF/WAR an MP sink? just TA on to someone with utsu: ni
Necrosis said:(sorrydoublepost)
With thf/war, you need to hold back or you'll die. I get TP (even without haste/songs), much faster than my TA recast timer. Therefore, I need to save TP so I don't SAWS and get owned. Saving TP isn't beneficial to my gear setup considering my main hand is blau.
I don't think you're getting what I'm saying here. On THF, I was usually able to pop off a TAWS on one of our other melees and get close-to-100 or 100 by the time it's dead (unless everyone uses WS at once). By the time I get 100 again, TA won't even be close to being up. If I wait for it to be up and continue getting TP, my damage output would suffer severely. I don't need to worry about that on /nin, I just WS whenever I have TP.Uzor said:Yes, I know. Mdkuser main hand blau too. Thing is, if you SATA someone at start (or TA), they'll be the ones tanking. By the time you have TP, when you SA WS, the mob will be close to death unless its a bad party, in which case exp will be slow eithr way. And if your WHM suddenly, magically, run out of MP just because you get hit a few fights per battle, he sucks. In that case the problem isn't your SJ choise, its the WHM.
If you have close to 100% TP at the start of a fight, you could just wait a few hits to SATA WS on to the melee. Or just TA WS, whatever you prefer.
Yes, it does require tactical changes, but the job combination as a whole is very good when played right.
Necrosis said:I don't think you're getting what I'm saying here. On THF, I was usually able to pop off a TAWS on one of our other melees and get close-to-100 or 100 by the time it's dead (unless everyone uses WS at once). By the time I get 100 again, TA won't even be close to being up. If I wait for it to be up and continue getting TP, my damage output would suffer severely. I don't need to worry about that on /nin, I just WS whenever I have TP.
The overall damage output is slightly higher, but at the cost of a good deal of WHM MP. I'd say it's fine if you have RDM WHM BRD 3x melee setup, but you need to consider the usable MP pool of a single RDM/WHM if you only have one healer. I don't like going /war; I hardly take any damage (besides the occasional firespit) on /nin, and I can spam TP. I'm too lazy to macro out suppa for an attack earring on /war too, so I usually just leave it x:Uzor said:I understood what you were trying to say. What I said was that as TFH/WAR, you need to change your strategy. Even though you might holw back on your TA a couple of sec, the overall damage output is higher due to the slightly higher damage output.
As I've said before, I can do a 5 melee 1 WHM party. Haste everyone, and keep everyone alive, and buff them up. Without slowing the party down because of running out of MP. that includes the MNK subbing WAR and the DRK subbing WAR.Necrosis said:The overall damage output is slightly higher, but at the cost of a good deal of WHM MP. I'd say it's fine if you have RDM WHM BRD 3x melee setup, but you need to consider the usable MP pool of a single RDM/WHM if you only have one healer. I don't like going /war; I hardly take any damage (besides the occasional firespit) on /nin, and I can spam TP. I'm too lazy to macro out suppa for an attack earring on /war too, so I usually just leave it x:
Uzor said:As I've said before, I can do a 5 melee 1 WHM party. Haste everyone, and keep everyone alive, and buff them up. Without slowing the party down because of running out of MP. that includes the MNK subbing WAR and the DRK subbing WAR.
Uzor said:Yes, I know. Mdkuser main hand blau too. Thing is, if you SATA someone at start (or TA), they'll be the ones tanking. By the time you have TP, when you SA WS, the mob will be close to death unless its a bad party, in which case exp will be slow eithr way. And if your WHM suddenly, magically, run out of MP just because you get hit a few fights per battle, he sucks. In that case the problem isn't your SJ choise, its the WHM.
If you have close to 100% TP at the start of a fight, you could just wait a few hits to SATA WS on to the melee. Or just TA WS, whatever you prefer.
Yes, it does require tactical changes, but the job combination as a whole is very good when played right.
Neolink said:For THF:
DEX > STR levels 1-75
Uzor said:ironic. So while you think /NIN is the best sub, all of the best ones use /WAR =/
As for "increasing exp flow by making the mage rest less"... wow. your WHMes must seriously suck some fat elephant dicks.
Uzor said:ironic. So while you think /NIN is the best sub, all of the best ones use /WAR =/
As for "increasing exp flow by making the mage rest less"... wow. your WHMes must seriously suck some fat elephant dicks.
lionsheart said:Seriously, I really wanna learn how you do your routine, especially with no dispel, prolly no slow, no para no silence. How you keep all your meelees healed in that situation without resting?